C# (CSharp) Terrarium.Game EngineStateChangedEventArgs - 2 examples found. These are the top rated real world C# (CSharp) examples of Terrarium.Game.EngineStateChangedEventArgs extracted from open source projects. You can rate examples to help us improve the quality of examples.
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An EngineStateChangeEvent is raised when some interesting change in state occurs such as an animal being born or dying or being teleported into your world or out. Its main purpose is to provide some useful feedback to the UI This EventArgs describes that event. It contains the type of state change and a short description and a long description