PlayerFrame() public method

public PlayerFrame ( ) : void
return void
Esempio n. 1
0
 public static Player LoadPlayer(string playerPath)
 {
     bool flag = false;
     if (Main.rand == null)
     {
         Main.rand = new Random((int) DateTime.Now.Ticks);
     }
     Player player = new Player();
     try
     {
         string outputFile = playerPath + ".dat";
         flag = DecryptFile(playerPath, outputFile);
         if (!flag)
         {
             using (FileStream stream = new FileStream(outputFile, FileMode.Open))
             {
                 using (BinaryReader reader = new BinaryReader(stream))
                 {
                     reader.ReadInt32();
                     player.name = reader.ReadString();
                     player.hair = reader.ReadInt32();
                     player.statLife = reader.ReadInt32();
                     player.statLifeMax = reader.ReadInt32();
                     if (player.statLife > player.statLifeMax)
                     {
                         player.statLife = player.statLifeMax;
                     }
                     player.statMana = reader.ReadInt32();
                     player.statManaMax = reader.ReadInt32();
                     if (player.statMana > player.statManaMax)
                     {
                         player.statMana = player.statManaMax;
                     }
                     player.hairColor.R = reader.ReadByte();
                     player.hairColor.G = reader.ReadByte();
                     player.hairColor.B = reader.ReadByte();
                     player.skinColor.R = reader.ReadByte();
                     player.skinColor.G = reader.ReadByte();
                     player.skinColor.B = reader.ReadByte();
                     player.eyeColor.R = reader.ReadByte();
                     player.eyeColor.G = reader.ReadByte();
                     player.eyeColor.B = reader.ReadByte();
                     player.shirtColor.R = reader.ReadByte();
                     player.shirtColor.G = reader.ReadByte();
                     player.shirtColor.B = reader.ReadByte();
                     player.underShirtColor.R = reader.ReadByte();
                     player.underShirtColor.G = reader.ReadByte();
                     player.underShirtColor.B = reader.ReadByte();
                     player.pantsColor.R = reader.ReadByte();
                     player.pantsColor.G = reader.ReadByte();
                     player.pantsColor.B = reader.ReadByte();
                     player.shoeColor.R = reader.ReadByte();
                     player.shoeColor.G = reader.ReadByte();
                     player.shoeColor.B = reader.ReadByte();
                     for (int i = 0; i < 8; i++)
                     {
                         player.armor[i].SetDefaults(reader.ReadString());
                     }
                     for (int j = 0; j < 0x2c; j++)
                     {
                         player.inventory[j].SetDefaults(reader.ReadString());
                         player.inventory[j].stack = reader.ReadInt32();
                     }
                     for (int k = 0; k < Chest.maxItems; k++)
                     {
                         player.bank[k].SetDefaults(reader.ReadString());
                         player.bank[k].stack = reader.ReadInt32();
                     }
                     for (int m = 0; m < 200; m++)
                     {
                         int num5 = reader.ReadInt32();
                         if (num5 == -1)
                         {
                             break;
                         }
                         player.spX[m] = num5;
                         player.spY[m] = reader.ReadInt32();
                         player.spI[m] = reader.ReadInt32();
                         player.spN[m] = reader.ReadString();
                     }
                     reader.Close();
                 }
             }
             player.PlayerFrame();
             File.Delete(outputFile);
             return player;
         }
     }
     catch
     {
         flag = true;
     }
     if (flag)
     {
         string path = playerPath + ".bak";
         if (File.Exists(path))
         {
             File.Delete(playerPath);
             File.Move(path, playerPath);
             return LoadPlayer(playerPath);
         }
     }
     return new Player();
 }
Esempio n. 2
0
 public static PlayerFileData LoadPlayer(string playerPath)
 {
     PlayerFileData playerFileDatum;
     PlayerFileData playerFileDatum1 = new PlayerFileData(playerPath);
     if (Main.rand == null)
     {
         Main.rand = new Random((int)DateTime.Now.Ticks);
     }
     Player player = new Player();
     try
     {
         RijndaelManaged rijndaelManaged = new RijndaelManaged()
         {
             Padding = PaddingMode.None
         };
         using (MemoryStream memoryStream = new MemoryStream(FileUtilities.ReadAllBytes(playerPath)))
         {
             using (CryptoStream cryptoStream = new CryptoStream(memoryStream, rijndaelManaged.CreateDecryptor(Player.ENCRYPTION_KEY, Player.ENCRYPTION_KEY), CryptoStreamMode.Read))
             {
                 using (BinaryReader binaryReader = new BinaryReader(cryptoStream))
                 {
                     int num = binaryReader.ReadInt32();
                     if (num < 135)
                     {
                         playerFileDatum1.Metadata = FileMetadata.FromCurrentSettings(FileType.Player);
                     }
                     else
                     {
                         playerFileDatum1.Metadata = FileMetadata.Read(binaryReader, FileType.Player);
                     }
                     if (num <= Main.curRelease)
                     {
                         player.name = binaryReader.ReadString();
                         if (num >= 10)
                         {
                             if (num >= 17)
                             {
                                 player.difficulty = binaryReader.ReadByte();
                             }
                             else if (binaryReader.ReadBoolean())
                             {
                                 player.difficulty = 2;
                             }
                         }
                         if (num < 138)
                         {
                             playerFileDatum1.SetPlayTime(TimeSpan.Zero);
                         }
                         else
                         {
                             playerFileDatum1.SetPlayTime(new TimeSpan(binaryReader.ReadInt64()));
                         }
                         player.hair = binaryReader.ReadInt32();
                         if (num >= 82)
                         {
                             player.hairDye = binaryReader.ReadByte();
                         }
                         if (num >= 124)
                         {
                             BitsByte bitsByte = binaryReader.ReadByte();
                             for (int i = 0; i < 8; i++)
                             {
                                 player.hideVisual[i] = bitsByte[i];
                             }
                             bitsByte = binaryReader.ReadByte();
                             for (int j = 0; j < 2; j++)
                             {
                                 player.hideVisual[j + 8] = bitsByte[j];
                             }
                         }
                         else if (num >= 83)
                         {
                             BitsByte bitsByte1 = binaryReader.ReadByte();
                             for (int k = 0; k < 8; k++)
                             {
                                 player.hideVisual[k] = bitsByte1[k];
                             }
                         }
                         if (num >= 119)
                         {
                             player.hideMisc = binaryReader.ReadByte();
                         }
                         if (num <= 17)
                         {
                             if (player.hair == 5 || player.hair == 6 || player.hair == 9 || player.hair == 11)
                             {
                                 player.Male = false;
                             }
                             else
                             {
                                 player.Male = true;
                             }
                         }
                         else if (num >= 107)
                         {
                             player.skinVariant = binaryReader.ReadByte();
                         }
                         else
                         {
                             player.Male = binaryReader.ReadBoolean();
                         }
                         player.statLife = binaryReader.ReadInt32();
                         player.statLifeMax = binaryReader.ReadInt32();
                         if (player.statLifeMax > 500)
                         {
                             player.statLifeMax = 500;
                         }
                         player.statMana = binaryReader.ReadInt32();
                         player.statManaMax = binaryReader.ReadInt32();
                         if (player.statManaMax > 200)
                         {
                             player.statManaMax = 200;
                         }
                         if (player.statMana > 400)
                         {
                             player.statMana = 400;
                         }
                         if (num >= 125)
                         {
                             player.extraAccessory = binaryReader.ReadBoolean();
                         }
                         if (num >= 128)
                         {
                             player.taxMoney = binaryReader.ReadInt32();
                         }
                         player.hairColor = binaryReader.ReadRGB();
                         player.skinColor = binaryReader.ReadRGB();
                         player.eyeColor = binaryReader.ReadRGB();
                         player.shirtColor = binaryReader.ReadRGB();
                         player.underShirtColor = binaryReader.ReadRGB();
                         player.pantsColor = binaryReader.ReadRGB();
                         player.shoeColor = binaryReader.ReadRGB();
                         Main.player[Main.myPlayer].shirtColor = player.shirtColor;
                         Main.player[Main.myPlayer].pantsColor = player.pantsColor;
                         Main.player[Main.myPlayer].hairColor = player.hairColor;
                         if (num < 38)
                         {
                             for (int l = 0; l < 8; l++)
                             {
                                 player.armor[l].SetDefaults(Item.VersionName(binaryReader.ReadString(), num));
                                 if (num >= 36)
                                 {
                                     player.armor[l].Prefix((int)binaryReader.ReadByte());
                                 }
                             }
                             if (num >= 6)
                             {
                                 for (int m = 8; m < 11; m++)
                                 {
                                     player.armor[m].SetDefaults(Item.VersionName(binaryReader.ReadString(), num));
                                     if (num >= 36)
                                     {
                                         player.armor[m].Prefix((int)binaryReader.ReadByte());
                                     }
                                 }
                             }
                             for (int n = 0; n < 44; n++)
                             {
                                 player.inventory[n].SetDefaults(Item.VersionName(binaryReader.ReadString(), num));
                                 player.inventory[n].stack = binaryReader.ReadInt32();
                                 if (num >= 36)
                                 {
                                     player.inventory[n].Prefix((int)binaryReader.ReadByte());
                                 }
                             }
                             if (num >= 15)
                             {
                                 for (int o = 44; o < 48; o++)
                                 {
                                     player.inventory[o].SetDefaults(Item.VersionName(binaryReader.ReadString(), num));
                                     player.inventory[o].stack = binaryReader.ReadInt32();
                                     if (num >= 36)
                                     {
                                         player.inventory[o].Prefix((int)binaryReader.ReadByte());
                                     }
                                 }
                             }
                             for (int p = 0; p < 20; p++)
                             {
                                 player.bank.item[p].SetDefaults(Item.VersionName(binaryReader.ReadString(), num));
                                 player.bank.item[p].stack = binaryReader.ReadInt32();
                                 if (num >= 36)
                                 {
                                     player.bank.item[p].Prefix((int)binaryReader.ReadByte());
                                 }
                             }
                             if (num >= 20)
                             {
                                 for (int q = 0; q < 20; q++)
                                 {
                                     player.bank2.item[q].SetDefaults(Item.VersionName(binaryReader.ReadString(), num));
                                     player.bank2.item[q].stack = binaryReader.ReadInt32();
                                     if (num >= 36)
                                     {
                                         player.bank2.item[q].Prefix((int)binaryReader.ReadByte());
                                     }
                                 }
                             }
                         }
                         else
                         {
                             if (num >= 124)
                             {
                                 int num1 = 20;
                                 for (int r = 0; r < num1; r++)
                                 {
                                     player.armor[r].netDefaults(binaryReader.ReadInt32());
                                     player.armor[r].Prefix((int)binaryReader.ReadByte());
                                 }
                             }
                             else
                             {
                                 int num2 = 11;
                                 if (num >= 81)
                                 {
                                     num2 = 16;
                                 }
                                 for (int s = 0; s < num2; s++)
                                 {
                                     int num3 = s;
                                     if (num3 >= 8)
                                     {
                                         num3 = num3 + 2;
                                     }
                                     player.armor[num3].netDefaults(binaryReader.ReadInt32());
                                     player.armor[num3].Prefix((int)binaryReader.ReadByte());
                                 }
                             }
                             if (num >= 47)
                             {
                                 int num4 = 3;
                                 if (num >= 81)
                                 {
                                     num4 = 8;
                                 }
                                 if (num >= 124)
                                 {
                                     num4 = 10;
                                 }
                                 for (int t = 0; t < num4; t++)
                                 {
                                     int num5 = t;
                                     player.dye[num5].netDefaults(binaryReader.ReadInt32());
                                     player.dye[num5].Prefix((int)binaryReader.ReadByte());
                                 }
                             }
                             if (num < 58)
                             {
                                 for (int u = 0; u < 48; u++)
                                 {
                                     int num6 = binaryReader.ReadInt32();
                                     if (num6 < Main.maxItemTypes)
                                     {
                                         player.inventory[u].netDefaults(num6);
                                         player.inventory[u].stack = binaryReader.ReadInt32();
                                         player.inventory[u].Prefix((int)binaryReader.ReadByte());
                                     }
                                     else
                                     {
                                         player.inventory[u].netDefaults(0);
                                     }
                                 }
                             }
                             else
                             {
                                 for (int v = 0; v < 58; v++)
                                 {
                                     int num7 = binaryReader.ReadInt32();
                                     if (num7 < Main.maxItemTypes)
                                     {
                                         player.inventory[v].netDefaults(num7);
                                         player.inventory[v].stack = binaryReader.ReadInt32();
                                         player.inventory[v].Prefix((int)binaryReader.ReadByte());
                                         if (num >= 114)
                                         {
                                             player.inventory[v].favorited = binaryReader.ReadBoolean();
                                         }
                                     }
                                     else
                                     {
                                         player.inventory[v].netDefaults(0);
                                     }
                                 }
                             }
                             if (num >= 117)
                             {
                                 if (num >= 136)
                                 {
                                     for (int w = 0; w < 5; w++)
                                     {
                                         int num8 = binaryReader.ReadInt32();
                                         if (num8 < Main.maxItemTypes)
                                         {
                                             player.miscEquips[w].netDefaults(num8);
                                             player.miscEquips[w].Prefix((int)binaryReader.ReadByte());
                                         }
                                         else
                                         {
                                             player.miscEquips[w].netDefaults(0);
                                         }
                                         num8 = binaryReader.ReadInt32();
                                         if (num8 < Main.maxItemTypes)
                                         {
                                             player.miscDyes[w].netDefaults(num8);
                                             player.miscDyes[w].Prefix((int)binaryReader.ReadByte());
                                         }
                                         else
                                         {
                                             player.miscDyes[w].netDefaults(0);
                                         }
                                     }
                                 }
                                 else
                                 {
                                     for (int x = 0; x < 5; x++)
                                     {
                                         if (x != 1)
                                         {
                                             int num9 = binaryReader.ReadInt32();
                                             if (num9 < Main.maxItemTypes)
                                             {
                                                 player.miscEquips[x].netDefaults(num9);
                                                 player.miscEquips[x].Prefix((int)binaryReader.ReadByte());
                                             }
                                             else
                                             {
                                                 player.miscEquips[x].netDefaults(0);
                                             }
                                             num9 = binaryReader.ReadInt32();
                                             if (num9 < Main.maxItemTypes)
                                             {
                                                 player.miscDyes[x].netDefaults(num9);
                                                 player.miscDyes[x].Prefix((int)binaryReader.ReadByte());
                                             }
                                             else
                                             {
                                                 player.miscDyes[x].netDefaults(0);
                                             }
                                         }
                                     }
                                 }
                             }
                             if (num < 58)
                             {
                                 for (int y = 0; y < 20; y++)
                                 {
                                     player.bank.item[y].netDefaults(binaryReader.ReadInt32());
                                     player.bank.item[y].stack = binaryReader.ReadInt32();
                                     player.bank.item[y].Prefix((int)binaryReader.ReadByte());
                                 }
                                 for (int a = 0; a < 20; a++)
                                 {
                                     player.bank2.item[a].netDefaults(binaryReader.ReadInt32());
                                     player.bank2.item[a].stack = binaryReader.ReadInt32();
                                     player.bank2.item[a].Prefix((int)binaryReader.ReadByte());
                                 }
                             }
                             else
                             {
                                 for (int b = 0; b < 40; b++)
                                 {
                                     player.bank.item[b].netDefaults(binaryReader.ReadInt32());
                                     player.bank.item[b].stack = binaryReader.ReadInt32();
                                     player.bank.item[b].Prefix((int)binaryReader.ReadByte());
                                 }
                                 for (int c = 0; c < 40; c++)
                                 {
                                     player.bank2.item[c].netDefaults(binaryReader.ReadInt32());
                                     player.bank2.item[c].stack = binaryReader.ReadInt32();
                                     player.bank2.item[c].Prefix((int)binaryReader.ReadByte());
                                 }
                             }
                         }
                         if (num < 58)
                         {
                             for (int d = 40; d < 48; d++)
                             {
                                 player.inventory[d + 10] = player.inventory[d].Clone();
                                 player.inventory[d].SetDefaults(0, false);
                             }
                         }
                         if (num >= 11)
                         {
                             int num10 = 22;
                             if (num < 74)
                             {
                                 num10 = 10;
                             }
                             for (int e = 0; e < num10; e++)
                             {
                                 player.buffType[e] = binaryReader.ReadInt32();
                                 player.buffTime[e] = binaryReader.ReadInt32();
                                 if (player.buffType[e] == 0)
                                 {
                                     e--;
                                     num10--;
                                 }
                             }
                         }
                         for (int f = 0; f < 200; f++)
                         {
                             int num11 = binaryReader.ReadInt32();
                             if (num11 == -1)
                             {
                                 break;
                             }
                             player.spX[f] = num11;
                             player.spY[f] = binaryReader.ReadInt32();
                             player.spI[f] = binaryReader.ReadInt32();
                             player.spN[f] = binaryReader.ReadString();
                         }
                         if (num >= 16)
                         {
                             player.hbLocked = binaryReader.ReadBoolean();
                         }
                         if (num >= 115)
                         {
                             int num12 = 13;
                             for (int g = 0; g < num12; g++)
                             {
                                 player.hideInfo[g] = binaryReader.ReadBoolean();
                             }
                         }
                         if (num >= 98)
                         {
                             player.anglerQuestsFinished = binaryReader.ReadInt32();
                         }
                         player.skinVariant = (int)MathHelper.Clamp((float)player.skinVariant, 0f, 7f);
                         for (int h = 3; h < 8 + player.extraAccessorySlots; h++)
                         {
                             int num13 = player.armor[h].type;
                             if (num13 == 908)
                             {
                                 Player player1 = player;
                                 player1.lavaMax = player1.lavaMax + 420;
                             }
                             if (num13 == 906)
                             {
                                 Player player2 = player;
                                 player2.lavaMax = player2.lavaMax + 420;
                             }
                             if (player.wingsLogic == 0 && player.armor[h].wingSlot >= 0)
                             {
                                 player.wingsLogic = player.armor[h].wingSlot;
                             }
                             if (num13 == 158 || num13 == 396 || num13 == 1250 || num13 == 1251 || num13 == 1252)
                             {
                                 player.noFallDmg = true;
                             }
                             player.lavaTime = player.lavaMax;
                         }
                     }
                     else
                     {
                         player.loadStatus = 1;
                         player.name = binaryReader.ReadString();
                         playerFileDatum1.Player = player;
                         playerFileDatum = playerFileDatum1;
                         return playerFileDatum;
                     }
                 }
             }
         }
         player.PlayerFrame();
         player.loadStatus = 0;
         playerFileDatum1.Player = player;
         playerFileDatum = playerFileDatum1;
     }
     catch
     {
         Player player3 = new Player()
         {
             loadStatus = 2
         };
         if (player.name == "")
         {
             char[] directorySeparatorChar = new char[] { Path.DirectorySeparatorChar };
             string[] strArrays = playerPath.Split(directorySeparatorChar);
             string str = strArrays[(int)strArrays.Length - 1];
             char[] chrArray = new char[] { '.' };
             player.name = str.Split(chrArray)[0];
         }
         else
         {
             player3.name = player.name;
         }
         playerFileDatum1.Player = player3;
         return playerFileDatum1;
     }
     return playerFileDatum;
 }
Esempio n. 3
0
 public static Player LoadPlayer(string playerPath)
 {
     bool flag = false;
     if (Main.rand == null)
     {
         Main.rand = new Random((int)DateTime.Now.Ticks);
     }
     Player player = new Player();
     try
     {
         string text = playerPath + ".dat";
         flag = Player.DecryptFile(playerPath, text);
         if (!flag)
         {
             using (FileStream fileStream = new FileStream(text, FileMode.Open))
             {
                 using (BinaryReader binaryReader = new BinaryReader(fileStream))
                 {
                     int num = binaryReader.ReadInt32();
                     player.name = binaryReader.ReadString();
                     if (num >= 10)
                     {
                         if (num >= 17)
                         {
                             player.difficulty = binaryReader.ReadByte();
                         }
                         else
                         {
                             bool flag2 = binaryReader.ReadBoolean();
                             if (flag2)
                             {
                                 player.difficulty = 2;
                             }
                         }
                     }
                     player.hair = binaryReader.ReadInt32();
                     if (num <= 17)
                     {
                         if (player.hair == 5 || player.hair == 6 || player.hair == 9 || player.hair == 11)
                         {
                             player.male = false;
                         }
                         else
                         {
                             player.male = true;
                         }
                     }
                     else
                     {
                         player.male = binaryReader.ReadBoolean();
                     }
                     player.statLife = binaryReader.ReadInt32();
                     player.statLifeMax = binaryReader.ReadInt32();
                     if (player.statLife > player.statLifeMax)
                     {
                         player.statLife = player.statLifeMax;
                     }
                     player.statMana = binaryReader.ReadInt32();
                     player.statManaMax = binaryReader.ReadInt32();
                     if (player.statMana > 400) //Mod: no cap on max mana
                     {
                         //player.statMana = 400;
                     }
                     player.hairColor.R = binaryReader.ReadByte();
                     player.hairColor.G = binaryReader.ReadByte();
                     player.hairColor.B = binaryReader.ReadByte();
                     player.skinColor.R = binaryReader.ReadByte();
                     player.skinColor.G = binaryReader.ReadByte();
                     player.skinColor.B = binaryReader.ReadByte();
                     player.eyeColor.R = binaryReader.ReadByte();
                     player.eyeColor.G = binaryReader.ReadByte();
                     player.eyeColor.B = binaryReader.ReadByte();
                     player.shirtColor.R = binaryReader.ReadByte();
                     player.shirtColor.G = binaryReader.ReadByte();
                     player.shirtColor.B = binaryReader.ReadByte();
                     player.underShirtColor.R = binaryReader.ReadByte();
                     player.underShirtColor.G = binaryReader.ReadByte();
                     player.underShirtColor.B = binaryReader.ReadByte();
                     player.pantsColor.R = binaryReader.ReadByte();
                     player.pantsColor.G = binaryReader.ReadByte();
                     player.pantsColor.B = binaryReader.ReadByte();
                     player.shoeColor.R = binaryReader.ReadByte();
                     player.shoeColor.G = binaryReader.ReadByte();
                     player.shoeColor.B = binaryReader.ReadByte();
                     Main.player[Main.myPlayer].shirtColor = player.shirtColor;
                     Main.player[Main.myPlayer].pantsColor = player.pantsColor;
                     Main.player[Main.myPlayer].hairColor = player.hairColor;
                     for (int i = 0; i < 8; i++)
                     {
                         player.armor[i].SetDefaults(Item.VersionName(binaryReader.ReadString(), num));
                         if (num >= 36)
                         {
                             player.armor[i].Prefix((int)binaryReader.ReadByte());
                         }
                     }
                     if (num >= 6)
                     {
                         for (int j = 8; j < 11; j++)
                         {
                             player.armor[j].SetDefaults(Item.VersionName(binaryReader.ReadString(), num));
                             if (num >= 36)
                             {
                                 player.armor[j].Prefix((int)binaryReader.ReadByte());
                             }
                         }
                     }
                     for (int k = 0; k < 44; k++)
                     {
                         player.inventory[k].SetDefaults(Item.VersionName(binaryReader.ReadString(), num));
                         player.inventory[k].stack = binaryReader.ReadInt32();
                         if (num >= 36)
                         {
                             player.inventory[k].Prefix((int)binaryReader.ReadByte());
                         }
                     }
                     if (num >= 15)
                     {
                         for (int l = 44; l < 48; l++)
                         {
                             player.inventory[l].SetDefaults(Item.VersionName(binaryReader.ReadString(), num));
                             player.inventory[l].stack = binaryReader.ReadInt32();
                             if (num >= 36)
                             {
                                 player.inventory[l].Prefix((int)binaryReader.ReadByte());
                             }
                         }
                     }
                     for (int m = 0; m < Chest.maxItems; m++)
                     {
                         player.bank[m].SetDefaults(Item.VersionName(binaryReader.ReadString(), num));
                         player.bank[m].stack = binaryReader.ReadInt32();
                         if (num >= 36)
                         {
                             player.bank[m].Prefix((int)binaryReader.ReadByte());
                         }
                     }
                     if (num >= 20)
                     {
                         for (int n = 0; n < Chest.maxItems; n++)
                         {
                             player.bank2[n].SetDefaults(Item.VersionName(binaryReader.ReadString(), num));
                             player.bank2[n].stack = binaryReader.ReadInt32();
                             if (num >= 36)
                             {
                                 player.bank2[n].Prefix((int)binaryReader.ReadByte());
                             }
                         }
                     }
                     if (num >= 11)
                     {
                         for (int num2 = 0; num2 < 10; num2++)
                         {
                             player.buffType[num2] = binaryReader.ReadInt32();
                             player.buffTime[num2] = binaryReader.ReadInt32();
                         }
                     }
                     for (int num3 = 0; num3 < 200; num3++)
                     {
                         int num4 = binaryReader.ReadInt32();
                         if (num4 == -1)
                         {
                             break;
                         }
                         player.spX[num3] = num4;
                         player.spY[num3] = binaryReader.ReadInt32();
                         player.spI[num3] = binaryReader.ReadInt32();
                         player.spN[num3] = binaryReader.ReadString();
                     }
                     if (num >= 16)
                     {
                         player.hbLocked = binaryReader.ReadBoolean();
                     }
                     binaryReader.Close();
                 }
             }
             player.PlayerFrame();
             File.Delete(text);
             Player result = player;
             return result;
         }
     }
     catch
     {
         flag = true;
     }
     if (flag)
     {
         try
         {
             string text2 = playerPath + ".bak";
             Player result;
             if (File.Exists(text2))
             {
                 File.Delete(playerPath);
                 File.Move(text2, playerPath);
                 result = Player.LoadPlayer(playerPath);
                 return result;
             }
             result = new Player();
             return result;
         }
         catch
         {
             Player result = new Player();
             return result;
         }
     }
     return new Player();
 }
Esempio n. 4
0
 public static Player LoadPlayer(string playerPath)
 {
     if (Main.rand == null)
         Main.rand = new Random((int)DateTime.Now.Ticks);
     Player player = new Player();
     bool flag;
     try
     {
         string str = playerPath + ".dat";
         flag = Player.DecryptFile(playerPath, str);
         if (!flag)
         {
             using (FileStream fileStream = new FileStream(str, FileMode.Open))
             {
                 using (BinaryReader binaryReader = new BinaryReader((Stream)fileStream))
                 {
                     int release = binaryReader.ReadInt32();
                     player.name = binaryReader.ReadString();
                     if (release >= 10)
                     {
                         if (release >= 17)
                             player.difficulty = binaryReader.ReadByte();
                         else if (binaryReader.ReadBoolean())
                             player.difficulty = (byte)2;
                     }
                     player.hair = binaryReader.ReadInt32();
                     player.male = release > 17 ? binaryReader.ReadBoolean() : player.hair != 5 && player.hair != 6 && (player.hair != 9 && player.hair != 11) || false;
                     player.statLife = binaryReader.ReadInt32();
                     player.statLifeMax = binaryReader.ReadInt32();
                     if (player.statLifeMax > 400)
                         player.statLifeMax = 400;
                     if (player.statLife > player.statLifeMax)
                         player.statLife = player.statLifeMax;
                     player.statMana = binaryReader.ReadInt32();
                     player.statManaMax = binaryReader.ReadInt32();
                     if (player.statManaMax > 200)
                         player.statManaMax = 200;
                     if (player.statMana > 400)
                         player.statMana = 400;
                     player.hairColor.R = binaryReader.ReadByte();
                     player.hairColor.G = binaryReader.ReadByte();
                     player.hairColor.B = binaryReader.ReadByte();
                     player.skinColor.R = binaryReader.ReadByte();
                     player.skinColor.G = binaryReader.ReadByte();
                     player.skinColor.B = binaryReader.ReadByte();
                     player.eyeColor.R = binaryReader.ReadByte();
                     player.eyeColor.G = binaryReader.ReadByte();
                     player.eyeColor.B = binaryReader.ReadByte();
                     player.shirtColor.R = binaryReader.ReadByte();
                     player.shirtColor.G = binaryReader.ReadByte();
                     player.shirtColor.B = binaryReader.ReadByte();
                     player.underShirtColor.R = binaryReader.ReadByte();
                     player.underShirtColor.G = binaryReader.ReadByte();
                     player.underShirtColor.B = binaryReader.ReadByte();
                     player.pantsColor.R = binaryReader.ReadByte();
                     player.pantsColor.G = binaryReader.ReadByte();
                     player.pantsColor.B = binaryReader.ReadByte();
                     player.shoeColor.R = binaryReader.ReadByte();
                     player.shoeColor.G = binaryReader.ReadByte();
                     player.shoeColor.B = binaryReader.ReadByte();
                     Main.player[Main.myPlayer].shirtColor = player.shirtColor;
                     Main.player[Main.myPlayer].pantsColor = player.pantsColor;
                     Main.player[Main.myPlayer].hairColor = player.hairColor;
                     if (release >= 38)
                     {
                         for (int index = 0; index < 11; ++index)
                         {
                             player.armor[index].netDefaults(binaryReader.ReadInt32());
                             player.armor[index].Prefix((int)binaryReader.ReadByte());
                         }
                         for (int index = 0; index < 48; ++index)
                         {
                             player.inventory[index].netDefaults(binaryReader.ReadInt32());
                             player.inventory[index].stack = binaryReader.ReadInt32();
                             player.inventory[index].Prefix((int)binaryReader.ReadByte());
                         }
                         for (int index = 0; index < Chest.maxItems; ++index)
                         {
                             player.bank[index].netDefaults(binaryReader.ReadInt32());
                             player.bank[index].stack = binaryReader.ReadInt32();
                             player.bank[index].Prefix((int)binaryReader.ReadByte());
                         }
                         for (int index = 0; index < Chest.maxItems; ++index)
                         {
                             player.bank2[index].netDefaults(binaryReader.ReadInt32());
                             player.bank2[index].stack = binaryReader.ReadInt32();
                             player.bank2[index].Prefix((int)binaryReader.ReadByte());
                         }
                     }
                     else
                     {
                         for (int index = 0; index < 8; ++index)
                         {
                             player.armor[index].SetDefaults(Item.VersionName(binaryReader.ReadString(), release));
                             if (release >= 36)
                                 player.armor[index].Prefix((int)binaryReader.ReadByte());
                         }
                         if (release >= 6)
                         {
                             for (int index = 8; index < 11; ++index)
                             {
                                 player.armor[index].SetDefaults(Item.VersionName(binaryReader.ReadString(), release));
                                 if (release >= 36)
                                     player.armor[index].Prefix((int)binaryReader.ReadByte());
                             }
                         }
                         for (int index = 0; index < 44; ++index)
                         {
                             player.inventory[index].SetDefaults(Item.VersionName(binaryReader.ReadString(), release));
                             player.inventory[index].stack = binaryReader.ReadInt32();
                             if (release >= 36)
                                 player.inventory[index].Prefix((int)binaryReader.ReadByte());
                         }
                         if (release >= 15)
                         {
                             for (int index = 44; index < 48; ++index)
                             {
                                 player.inventory[index].SetDefaults(Item.VersionName(binaryReader.ReadString(), release));
                                 player.inventory[index].stack = binaryReader.ReadInt32();
                                 if (release >= 36)
                                     player.inventory[index].Prefix((int)binaryReader.ReadByte());
                             }
                         }
                         for (int index = 0; index < Chest.maxItems; ++index)
                         {
                             player.bank[index].SetDefaults(Item.VersionName(binaryReader.ReadString(), release));
                             player.bank[index].stack = binaryReader.ReadInt32();
                             if (release >= 36)
                                 player.bank[index].Prefix((int)binaryReader.ReadByte());
                         }
                         if (release >= 20)
                         {
                             for (int index = 0; index < Chest.maxItems; ++index)
                             {
                                 player.bank2[index].SetDefaults(Item.VersionName(binaryReader.ReadString(), release));
                                 player.bank2[index].stack = binaryReader.ReadInt32();
                                 if (release >= 36)
                                     player.bank2[index].Prefix((int)binaryReader.ReadByte());
                             }
                         }
                     }
                     if (release >= 11)
                     {
                         for (int index = 0; index < 10; ++index)
                         {
                             player.buffType[index] = binaryReader.ReadInt32();
                             player.buffTime[index] = binaryReader.ReadInt32();
                         }
                     }
                     for (int index = 0; index < 200; ++index)
                     {
                         int num = binaryReader.ReadInt32();
                         if (num != -1)
                         {
                             player.spX[index] = num;
                             player.spY[index] = binaryReader.ReadInt32();
                             player.spI[index] = binaryReader.ReadInt32();
                             player.spN[index] = binaryReader.ReadString();
                         }
                         else
                             break;
                     }
                     if (release >= 16)
                         player.hbLocked = binaryReader.ReadBoolean();
                     binaryReader.Close();
                 }
             }
             player.PlayerFrame();
             File.Delete(str);
             return player;
         }
     }
     catch
     {
         flag = true;
     }
     if (!flag)
         return new Player();
     try
     {
         string str = playerPath + ".bak";
         if (!File.Exists(str))
             return new Player();
         File.Delete(playerPath);
         File.Move(str, playerPath);
         return Player.LoadPlayer(playerPath);
     }
     catch
     {
         return new Player();
     }
 }
		public static Player LoadPlayer(string playerPath, bool decryptedCopy = false)
		{
			if (Main.rand == null)
			{
				Main.rand = new Random((int)DateTime.Now.Ticks);
			}
			Player player = new Player();
			try
			{
				string text = playerPath + ".dat";
				Player result;
				if (!decryptedCopy)
				{
					bool flag = Player.DecryptFile(playerPath, text);
					if (flag)
					{
						using (FileStream fileStream = new FileStream(playerPath, FileMode.Open))
						{
							while (fileStream.Position < fileStream.Length && fileStream.ReadByte() == 0)
							{
							}
							if (fileStream.Position == fileStream.Length)
							{
								player.loadStatus = 3;
							}
							else
							{
								player.loadStatus = 4;
							}
							string[] array = playerPath.Split(new char[]
							{
								Path.DirectorySeparatorChar
							});
							player.name = array[array.Length - 1].Split(new char[]
							{
								'.'
							})[0];
							result = player;
							return result;
						}
					}
				}
				using (FileStream fileStream2 = new FileStream(text, FileMode.Open))
				{
					using (BinaryReader binaryReader = new BinaryReader(fileStream2))
					{
						int num = binaryReader.ReadInt32();
						if (num > Main.curRelease)
						{
							player.loadStatus = 1;
							player.name = binaryReader.ReadString();
							result = player;
							return result;
						}
						player.name = binaryReader.ReadString();
						if (num >= 10)
						{
							if (num >= 17)
							{
								player.difficulty = binaryReader.ReadByte();
							}
							else
							{
								bool flag2 = binaryReader.ReadBoolean();
								if (flag2)
								{
									player.difficulty = 2;
								}
							}
						}
						player.hair = binaryReader.ReadInt32();
						if (num >= 82)
						{
							player.hairDye = binaryReader.ReadByte();
						}
						if (num >= 83)
						{
							player.hideVisual = binaryReader.ReadByte();
						}
						if (num <= 17)
						{
							if (player.hair == 5 || player.hair == 6 || player.hair == 9 || player.hair == 11)
							{
								player.male = false;
							}
							else
							{
								player.male = true;
							}
						}
						else
						{
							player.male = binaryReader.ReadBoolean();
						}
						player.statLife = binaryReader.ReadInt32();
						player.statLifeMax = binaryReader.ReadInt32();
						if (player.statLifeMax > 500)
						{
							player.statLifeMax = 500;
						}
						if (player.statLife > player.statLifeMax)
						{
							player.statLife = player.statLifeMax;
						}
						player.statMana = binaryReader.ReadInt32();
						player.statManaMax = binaryReader.ReadInt32();
						if (player.statManaMax > 200)
						{
							player.statManaMax = 200;
						}
						if (player.statMana > 400)
						{
							player.statMana = 400;
						}
						player.hairColor.R = binaryReader.ReadByte();
						player.hairColor.G = binaryReader.ReadByte();
						player.hairColor.B = binaryReader.ReadByte();
						player.skinColor.R = binaryReader.ReadByte();
						player.skinColor.G = binaryReader.ReadByte();
						player.skinColor.B = binaryReader.ReadByte();
						player.eyeColor.R = binaryReader.ReadByte();
						player.eyeColor.G = binaryReader.ReadByte();
						player.eyeColor.B = binaryReader.ReadByte();
						player.shirtColor.R = binaryReader.ReadByte();
						player.shirtColor.G = binaryReader.ReadByte();
						player.shirtColor.B = binaryReader.ReadByte();
						player.underShirtColor.R = binaryReader.ReadByte();
						player.underShirtColor.G = binaryReader.ReadByte();
						player.underShirtColor.B = binaryReader.ReadByte();
						player.pantsColor.R = binaryReader.ReadByte();
						player.pantsColor.G = binaryReader.ReadByte();
						player.pantsColor.B = binaryReader.ReadByte();
						player.shoeColor.R = binaryReader.ReadByte();
						player.shoeColor.G = binaryReader.ReadByte();
						player.shoeColor.B = binaryReader.ReadByte();
						Main.player[Main.myPlayer].shirtColor = player.shirtColor;
						Main.player[Main.myPlayer].pantsColor = player.pantsColor;
						Main.player[Main.myPlayer].hairColor = player.hairColor;
						if (num >= 38)
						{
							int num2 = 11;
							if (num >= 81)
							{
								num2 = 16;
							}
							for (int i = 0; i < num2; i++)
							{
								player.armor[i].netDefaults(binaryReader.ReadInt32());
								player.armor[i].Prefix((int)binaryReader.ReadByte());
							}
							if (num >= 47)
							{
								int num3 = 3;
								if (num >= 81)
								{
									num3 = 8;
								}
								for (int j = 0; j < num3; j++)
								{
									player.dye[j].netDefaults(binaryReader.ReadInt32());
									player.dye[j].Prefix((int)binaryReader.ReadByte());
								}
							}
							if (num >= 58)
							{
								for (int k = 0; k < 58; k++)
								{
									int num4 = binaryReader.ReadInt32();
									if (num4 >= 2289)
									{
										player.inventory[k].netDefaults(0);
									}
									else
									{
										player.inventory[k].netDefaults(num4);
										player.inventory[k].stack = binaryReader.ReadInt32();
										player.inventory[k].Prefix((int)binaryReader.ReadByte());
									}
								}
							}
							else
							{
								for (int l = 0; l < 48; l++)
								{
									int num5 = binaryReader.ReadInt32();
									if (num5 >= 2289)
									{
										player.inventory[l].netDefaults(0);
									}
									else
									{
										player.inventory[l].netDefaults(num5);
										player.inventory[l].stack = binaryReader.ReadInt32();
										player.inventory[l].Prefix((int)binaryReader.ReadByte());
									}
								}
							}
							if (num >= 58)
							{
								for (int m = 0; m < 40; m++)
								{
									player.bank.item[m].netDefaults(binaryReader.ReadInt32());
									player.bank.item[m].stack = binaryReader.ReadInt32();
									player.bank.item[m].Prefix((int)binaryReader.ReadByte());
								}
								for (int n = 0; n < 40; n++)
								{
									player.bank2.item[n].netDefaults(binaryReader.ReadInt32());
									player.bank2.item[n].stack = binaryReader.ReadInt32();
									player.bank2.item[n].Prefix((int)binaryReader.ReadByte());
								}
							}
							else
							{
								for (int num6 = 0; num6 < 20; num6++)
								{
									player.bank.item[num6].netDefaults(binaryReader.ReadInt32());
									player.bank.item[num6].stack = binaryReader.ReadInt32();
									player.bank.item[num6].Prefix((int)binaryReader.ReadByte());
								}
								for (int num7 = 0; num7 < 20; num7++)
								{
									player.bank2.item[num7].netDefaults(binaryReader.ReadInt32());
									player.bank2.item[num7].stack = binaryReader.ReadInt32();
									player.bank2.item[num7].Prefix((int)binaryReader.ReadByte());
								}
							}
						}
						else
						{
							for (int num8 = 0; num8 < 8; num8++)
							{
								player.armor[num8].SetDefaults(Item.VersionName(binaryReader.ReadString(), num));
								if (num >= 36)
								{
									player.armor[num8].Prefix((int)binaryReader.ReadByte());
								}
							}
							if (num >= 6)
							{
								for (int num9 = 8; num9 < 11; num9++)
								{
									player.armor[num9].SetDefaults(Item.VersionName(binaryReader.ReadString(), num));
									if (num >= 36)
									{
										player.armor[num9].Prefix((int)binaryReader.ReadByte());
									}
								}
							}
							for (int num10 = 0; num10 < 44; num10++)
							{
								player.inventory[num10].SetDefaults(Item.VersionName(binaryReader.ReadString(), num));
								player.inventory[num10].stack = binaryReader.ReadInt32();
								if (num >= 36)
								{
									player.inventory[num10].Prefix((int)binaryReader.ReadByte());
								}
							}
							if (num >= 15)
							{
								for (int num11 = 44; num11 < 48; num11++)
								{
									player.inventory[num11].SetDefaults(Item.VersionName(binaryReader.ReadString(), num));
									player.inventory[num11].stack = binaryReader.ReadInt32();
									if (num >= 36)
									{
										player.inventory[num11].Prefix((int)binaryReader.ReadByte());
									}
								}
							}
							for (int num12 = 0; num12 < 20; num12++)
							{
								player.bank.item[num12].SetDefaults(Item.VersionName(binaryReader.ReadString(), num));
								player.bank.item[num12].stack = binaryReader.ReadInt32();
								if (num >= 36)
								{
									player.bank.item[num12].Prefix((int)binaryReader.ReadByte());
								}
							}
							if (num >= 20)
							{
								for (int num13 = 0; num13 < 20; num13++)
								{
									player.bank2.item[num13].SetDefaults(Item.VersionName(binaryReader.ReadString(), num));
									player.bank2.item[num13].stack = binaryReader.ReadInt32();
									if (num >= 36)
									{
										player.bank2.item[num13].Prefix((int)binaryReader.ReadByte());
									}
								}
							}
						}
						if (num < 58)
						{
							for (int num14 = 40; num14 < 48; num14++)
							{
								player.inventory[num14 + 10] = player.inventory[num14].Clone();
								player.inventory[num14].SetDefaults(0, false);
							}
						}
						if (num >= 11)
						{
							int num15 = 22;
							if (num < 74)
							{
								num15 = 10;
							}
							for (int num16 = 0; num16 < num15; num16++)
							{
								player.buffType[num16] = binaryReader.ReadInt32();
								player.buffTime[num16] = binaryReader.ReadInt32();
							}
						}
						for (int num17 = 0; num17 < 200; num17++)
						{
							int num18 = binaryReader.ReadInt32();
							if (num18 == -1)
							{
								break;
							}
							player.spX[num17] = num18;
							player.spY[num17] = binaryReader.ReadInt32();
							player.spI[num17] = binaryReader.ReadInt32();
							player.spN[num17] = binaryReader.ReadString();
						}
						if (num >= 16)
						{
							player.hbLocked = binaryReader.ReadBoolean();
						}
						binaryReader.Close();
					}
				}
				player.PlayerFrame();
				if (decryptedCopy)
				{
					Player.EncryptFile(text, playerPath);
					File.Delete(text);
				}
				else
				{
					File.Delete(text);
				}
				player.loadStatus = 0;
				result = player;
				return result;
			}
			catch
			{
			}
			Player player2 = new Player();
			player2.loadStatus = 2;
			if (player.name != "")
			{
				player2.name = player.name;
			}
			else
			{
				string[] array2 = playerPath.Split(new char[]
				{
					Path.DirectorySeparatorChar
				});
				player.name = array2[array2.Length - 1].Split(new char[]
				{
					'.'
				})[0];
			}
			return player2;
		}
Esempio n. 6
0
 public static Player LoadPlayer(string playerPath)
 {
     if (Main.rand == null)
     Main.rand = new Random((int) DateTime.Now.Ticks);
       Player player = new Player();
       bool flag;
       try
       {
     string str = playerPath + ".dat";
     flag = Player.DecryptFile(playerPath, str);
     if (!flag)
     {
       using (FileStream fileStream = new FileStream(str, FileMode.Open))
       {
     using (BinaryReader binaryReader = new BinaryReader((Stream) fileStream))
     {
       int release = binaryReader.ReadInt32();
       player.name = binaryReader.ReadString();
       player.hair = binaryReader.ReadInt32();
       player.statLife = binaryReader.ReadInt32();
       player.statLifeMax = binaryReader.ReadInt32();
       if (player.statLife > player.statLifeMax)
         player.statLife = player.statLifeMax;
       player.statMana = binaryReader.ReadInt32();
       player.statManaMax = binaryReader.ReadInt32();
       if (player.statMana > player.statManaMax)
         player.statMana = player.statManaMax;
       player.hairColor.R = binaryReader.ReadByte();
       player.hairColor.G = binaryReader.ReadByte();
       player.hairColor.B = binaryReader.ReadByte();
       player.skinColor.R = binaryReader.ReadByte();
       player.skinColor.G = binaryReader.ReadByte();
       player.skinColor.B = binaryReader.ReadByte();
       player.eyeColor.R = binaryReader.ReadByte();
       player.eyeColor.G = binaryReader.ReadByte();
       player.eyeColor.B = binaryReader.ReadByte();
       player.shirtColor.R = binaryReader.ReadByte();
       player.shirtColor.G = binaryReader.ReadByte();
       player.shirtColor.B = binaryReader.ReadByte();
       player.underShirtColor.R = binaryReader.ReadByte();
       player.underShirtColor.G = binaryReader.ReadByte();
       player.underShirtColor.B = binaryReader.ReadByte();
       player.pantsColor.R = binaryReader.ReadByte();
       player.pantsColor.G = binaryReader.ReadByte();
       player.pantsColor.B = binaryReader.ReadByte();
       player.shoeColor.R = binaryReader.ReadByte();
       player.shoeColor.G = binaryReader.ReadByte();
       player.shoeColor.B = binaryReader.ReadByte();
       for (int index = 0; index < 8; ++index)
         player.armor[index].SetDefaults(Item.VersionName(binaryReader.ReadString(), release));
       if (release >= 6)
       {
         for (int index = 8; index < 11; ++index)
           player.armor[index].SetDefaults(Item.VersionName(binaryReader.ReadString(), release));
       }
       for (int index = 0; index < 44; ++index)
       {
         player.inventory[index].SetDefaults(Item.VersionName(binaryReader.ReadString(), release));
         player.inventory[index].stack = binaryReader.ReadInt32();
       }
       for (int index = 0; index < Chest.maxItems; ++index)
       {
         player.bank[index].SetDefaults(Item.VersionName(binaryReader.ReadString(), release));
         player.bank[index].stack = binaryReader.ReadInt32();
       }
       for (int index = 0; index < 200; ++index)
       {
         int num = binaryReader.ReadInt32();
         if (num != -1)
         {
           player.spX[index] = num;
           player.spY[index] = binaryReader.ReadInt32();
           player.spI[index] = binaryReader.ReadInt32();
           player.spN[index] = binaryReader.ReadString();
         }
         else
           break;
       }
       binaryReader.Close();
     }
       }
       player.PlayerFrame();
       File.Delete(str);
       return player;
     }
       }
       catch
       {
     flag = true;
       }
       if (flag)
       {
     string str = playerPath + ".bak";
     if (File.Exists(str))
     {
       File.Delete(playerPath);
       File.Move(str, playerPath);
       return Player.LoadPlayer(playerPath);
     }
     else
       return new Player();
       }
       else
     return new Player();
 }
Esempio n. 7
0
 public static Player LoadPlayer(string playerPath)
 {
     bool flag = false;
     if (Main.rand == null)
     {
         Main.rand = new System.Random((int)System.DateTime.Now.Ticks);
     }
     Player player = new Player();
     Player result;
     try
     {
         string text = playerPath + ".dat";
         flag = Player.DecryptFile(playerPath, text);
         if (!flag)
         {
             using (System.IO.FileStream fileStream = new System.IO.FileStream(text, System.IO.FileMode.Open))
             {
                 using (System.IO.BinaryReader binaryReader = new System.IO.BinaryReader(fileStream))
                 {
                     int release = binaryReader.ReadInt32();
                     player.name = binaryReader.ReadString();
                     player.hair = binaryReader.ReadInt32();
                     player.statLife = binaryReader.ReadInt32();
                     player.statLifeMax = binaryReader.ReadInt32();
                     if (player.statLife > player.statLifeMax)
                     {
                         player.statLife = player.statLifeMax;
                     }
                     player.statMana = binaryReader.ReadInt32();
                     player.statManaMax = binaryReader.ReadInt32();
                     if (player.statMana > player.statManaMax)
                     {
                         player.statMana = player.statManaMax;
                     }
                     player.hairColor.R = binaryReader.ReadByte();
                     player.hairColor.G = binaryReader.ReadByte();
                     player.hairColor.B = binaryReader.ReadByte();
                     player.skinColor.R = binaryReader.ReadByte();
                     player.skinColor.G = binaryReader.ReadByte();
                     player.skinColor.B = binaryReader.ReadByte();
                     player.eyeColor.R = binaryReader.ReadByte();
                     player.eyeColor.G = binaryReader.ReadByte();
                     player.eyeColor.B = binaryReader.ReadByte();
                     player.shirtColor.R = binaryReader.ReadByte();
                     player.shirtColor.G = binaryReader.ReadByte();
                     player.shirtColor.B = binaryReader.ReadByte();
                     player.underShirtColor.R = binaryReader.ReadByte();
                     player.underShirtColor.G = binaryReader.ReadByte();
                     player.underShirtColor.B = binaryReader.ReadByte();
                     player.pantsColor.R = binaryReader.ReadByte();
                     player.pantsColor.G = binaryReader.ReadByte();
                     player.pantsColor.B = binaryReader.ReadByte();
                     player.shoeColor.R = binaryReader.ReadByte();
                     player.shoeColor.G = binaryReader.ReadByte();
                     player.shoeColor.B = binaryReader.ReadByte();
                     for (int i = 0; i < 8; i++)
                     {
                         player.armor[i].SetDefaults(Item.VersionName(binaryReader.ReadString(), release));
                     }
                     for (int i = 0; i < 44; i++)
                     {
                         player.inventory[i].SetDefaults(Item.VersionName(binaryReader.ReadString(), release));
                         player.inventory[i].stack = binaryReader.ReadInt32();
                     }
                     for (int i = 0; i < Chest.maxItems; i++)
                     {
                         player.bank[i].SetDefaults(Item.VersionName(binaryReader.ReadString(), release));
                         player.bank[i].stack = binaryReader.ReadInt32();
                     }
                     for (int i = 0; i < 200; i++)
                     {
                         int num = binaryReader.ReadInt32();
                         if (num == -1)
                         {
                             break;
                         }
                         player.spX[i] = num;
                         player.spY[i] = binaryReader.ReadInt32();
                         player.spI[i] = binaryReader.ReadInt32();
                         player.spN[i] = binaryReader.ReadString();
                     }
                     binaryReader.Close();
                 }
             }
             player.PlayerFrame();
             System.IO.File.Delete(text);
             result = player;
             return result;
         }
     }
     catch
     {
         flag = true;
     }
     if (flag)
     {
         string text2 = playerPath + ".bak";
         if (System.IO.File.Exists(text2))
         {
             System.IO.File.Delete(playerPath);
             System.IO.File.Move(text2, playerPath);
             result = Player.LoadPlayer(playerPath);
         }
         else
         {
             result = new Player();
         }
     }
     else
     {
         result = new Player();
     }
     return result;
 }
Esempio n. 8
0
 public static PlayerFileData LoadPlayer(string playerPath, bool cloudSave)
 {
     PlayerFileData playerFileData = new PlayerFileData(playerPath, cloudSave);
     if (cloudSave && SocialAPI.Cloud == null)
     {
         return playerFileData;
     }
     if (Main.rand == null)
     {
         Main.rand = new Random((int)DateTime.Now.Ticks);
     }
     Player player = new Player();
     try
     {
         RijndaelManaged rijndaelManaged = new RijndaelManaged();
         rijndaelManaged.Padding = PaddingMode.None;
         byte[] buffer = FileUtilities.ReadAllBytes(playerPath, cloudSave);
         PlayerFileData result;
         using (MemoryStream memoryStream = new MemoryStream(buffer))
         {
             using (CryptoStream cryptoStream = new CryptoStream(memoryStream, rijndaelManaged.CreateDecryptor(Player.ENCRYPTION_KEY, Player.ENCRYPTION_KEY), CryptoStreamMode.Read))
             {
                 using (BinaryReader binaryReader = new BinaryReader(cryptoStream))
                 {
                     int num = binaryReader.ReadInt32();
                     if (num >= 135)
                     {
                         playerFileData.Metadata = FileMetadata.Read(binaryReader, FileType.Player);
                     }
                     else
                     {
                         playerFileData.Metadata = FileMetadata.FromCurrentSettings(FileType.Player);
                     }
                     if (num > Main.curRelease)
                     {
                         player.loadStatus = 1;
                         player.name = binaryReader.ReadString();
                         playerFileData.Player = player;
                         result = playerFileData;
                         return result;
                     }
                     player.name = binaryReader.ReadString();
                     if (num >= 10)
                     {
                         if (num >= 17)
                         {
                             player.difficulty = binaryReader.ReadByte();
                         }
                         else
                         {
                             bool flag = binaryReader.ReadBoolean();
                             if (flag)
                             {
                                 player.difficulty = 2;
                             }
                         }
                     }
                     if (num >= 138)
                     {
                         playerFileData.SetPlayTime(new TimeSpan(binaryReader.ReadInt64()));
                     }
                     else
                     {
                         playerFileData.SetPlayTime(TimeSpan.Zero);
                     }
                     player.hair = binaryReader.ReadInt32();
                     if (num >= 82)
                     {
                         player.hairDye = binaryReader.ReadByte();
                     }
                     if (num >= 124)
                     {
                         BitsByte bitsByte = binaryReader.ReadByte();
                         for (int i = 0; i < 8; i++)
                         {
                             player.hideVisual[i] = bitsByte[i];
                         }
                         bitsByte = binaryReader.ReadByte();
                         for (int j = 0; j < 2; j++)
                         {
                             player.hideVisual[j + 8] = bitsByte[j];
                         }
                     }
                     else if (num >= 83)
                     {
                         BitsByte bitsByte2 = binaryReader.ReadByte();
                         for (int k = 0; k < 8; k++)
                         {
                             player.hideVisual[k] = bitsByte2[k];
                         }
                     }
                     if (num >= 119)
                     {
                         player.hideMisc = binaryReader.ReadByte();
                     }
                     if (num <= 17)
                     {
                         if (player.hair == 5 || player.hair == 6 || player.hair == 9 || player.hair == 11)
                         {
                             player.Male = false;
                         }
                         else
                         {
                             player.Male = true;
                         }
                     }
                     else if (num < 107)
                     {
                         player.Male = binaryReader.ReadBoolean();
                     }
                     else
                     {
                         player.skinVariant = (int)binaryReader.ReadByte();
                     }
                     player.statLife = binaryReader.ReadInt32();
                     player.statLifeMax = binaryReader.ReadInt32();
                     if (player.statLifeMax > 500)
                     {
                         player.statLifeMax = 500;
                     }
                     player.statMana = binaryReader.ReadInt32();
                     player.statManaMax = binaryReader.ReadInt32();
                     if (player.statManaMax > 200)
                     {
                         player.statManaMax = 200;
                     }
                     if (player.statMana > 400)
                     {
                         player.statMana = 400;
                     }
                     if (num >= 125)
                     {
                         player.extraAccessory = binaryReader.ReadBoolean();
                     }
                     if (num >= 128)
                     {
                         player.taxMoney = binaryReader.ReadInt32();
                     }
                     player.hairColor = binaryReader.ReadRGB();
                     player.skinColor = binaryReader.ReadRGB();
                     player.eyeColor = binaryReader.ReadRGB();
                     player.shirtColor = binaryReader.ReadRGB();
                     player.underShirtColor = binaryReader.ReadRGB();
                     player.pantsColor = binaryReader.ReadRGB();
                     player.shoeColor = binaryReader.ReadRGB();
                     Main.player[Main.myPlayer].shirtColor = player.shirtColor;
                     Main.player[Main.myPlayer].pantsColor = player.pantsColor;
                     Main.player[Main.myPlayer].hairColor = player.hairColor;
                     if (num >= 38)
                     {
                         if (num < 124)
                         {
                             int num2 = 11;
                             if (num >= 81)
                             {
                                 num2 = 16;
                             }
                             for (int l = 0; l < num2; l++)
                             {
                                 int num3 = l;
                                 if (num3 >= 8)
                                 {
                                     num3 += 2;
                                 }
                                 player.armor[num3].netDefaults(binaryReader.ReadInt32());
                                 player.armor[num3].Prefix((int)binaryReader.ReadByte());
                             }
                         }
                         else
                         {
                             int num4 = 20;
                             for (int m = 0; m < num4; m++)
                             {
                                 player.armor[m].netDefaults(binaryReader.ReadInt32());
                                 player.armor[m].Prefix((int)binaryReader.ReadByte());
                             }
                         }
                         if (num >= 47)
                         {
                             int num5 = 3;
                             if (num >= 81)
                             {
                                 num5 = 8;
                             }
                             if (num >= 124)
                             {
                                 num5 = 10;
                             }
                             for (int n = 0; n < num5; n++)
                             {
                                 int num6 = n;
                                 player.dye[num6].netDefaults(binaryReader.ReadInt32());
                                 player.dye[num6].Prefix((int)binaryReader.ReadByte());
                             }
                         }
                         if (num >= 58)
                         {
                             for (int num7 = 0; num7 < 58; num7++)
                             {
                                 int num8 = binaryReader.ReadInt32();
                                 if (num8 >= 3602)
                                 {
                                     player.inventory[num7].netDefaults(0);
                                 }
                                 else
                                 {
                                     player.inventory[num7].netDefaults(num8);
                                     player.inventory[num7].stack = binaryReader.ReadInt32();
                                     player.inventory[num7].Prefix((int)binaryReader.ReadByte());
                                     if (num >= 114)
                                     {
                                         player.inventory[num7].favorited = binaryReader.ReadBoolean();
                                     }
                                 }
                             }
                         }
                         else
                         {
                             for (int num9 = 0; num9 < 48; num9++)
                             {
                                 int num10 = binaryReader.ReadInt32();
                                 if (num10 >= 3602)
                                 {
                                     player.inventory[num9].netDefaults(0);
                                 }
                                 else
                                 {
                                     player.inventory[num9].netDefaults(num10);
                                     player.inventory[num9].stack = binaryReader.ReadInt32();
                                     player.inventory[num9].Prefix((int)binaryReader.ReadByte());
                                 }
                             }
                         }
                         if (num >= 117)
                         {
                             if (num < 136)
                             {
                                 for (int num11 = 0; num11 < 5; num11++)
                                 {
                                     if (num11 != 1)
                                     {
                                         int num12 = binaryReader.ReadInt32();
                                         if (num12 >= 3602)
                                         {
                                             player.miscEquips[num11].netDefaults(0);
                                         }
                                         else
                                         {
                                             player.miscEquips[num11].netDefaults(num12);
                                             player.miscEquips[num11].Prefix((int)binaryReader.ReadByte());
                                         }
                                         num12 = binaryReader.ReadInt32();
                                         if (num12 >= 3602)
                                         {
                                             player.miscDyes[num11].netDefaults(0);
                                         }
                                         else
                                         {
                                             player.miscDyes[num11].netDefaults(num12);
                                             player.miscDyes[num11].Prefix((int)binaryReader.ReadByte());
                                         }
                                     }
                                 }
                             }
                             else
                             {
                                 for (int num13 = 0; num13 < 5; num13++)
                                 {
                                     int num14 = binaryReader.ReadInt32();
                                     if (num14 >= 3602)
                                     {
                                         player.miscEquips[num13].netDefaults(0);
                                     }
                                     else
                                     {
                                         player.miscEquips[num13].netDefaults(num14);
                                         player.miscEquips[num13].Prefix((int)binaryReader.ReadByte());
                                     }
                                     num14 = binaryReader.ReadInt32();
                                     if (num14 >= 3602)
                                     {
                                         player.miscDyes[num13].netDefaults(0);
                                     }
                                     else
                                     {
                                         player.miscDyes[num13].netDefaults(num14);
                                         player.miscDyes[num13].Prefix((int)binaryReader.ReadByte());
                                     }
                                 }
                             }
                         }
                         if (num >= 58)
                         {
                             for (int num15 = 0; num15 < 40; num15++)
                             {
                                 player.bank.item[num15].netDefaults(binaryReader.ReadInt32());
                                 player.bank.item[num15].stack = binaryReader.ReadInt32();
                                 player.bank.item[num15].Prefix((int)binaryReader.ReadByte());
                             }
                             for (int num16 = 0; num16 < 40; num16++)
                             {
                                 player.bank2.item[num16].netDefaults(binaryReader.ReadInt32());
                                 player.bank2.item[num16].stack = binaryReader.ReadInt32();
                                 player.bank2.item[num16].Prefix((int)binaryReader.ReadByte());
                             }
                         }
                         else
                         {
                             for (int num17 = 0; num17 < 20; num17++)
                             {
                                 player.bank.item[num17].netDefaults(binaryReader.ReadInt32());
                                 player.bank.item[num17].stack = binaryReader.ReadInt32();
                                 player.bank.item[num17].Prefix((int)binaryReader.ReadByte());
                             }
                             for (int num18 = 0; num18 < 20; num18++)
                             {
                                 player.bank2.item[num18].netDefaults(binaryReader.ReadInt32());
                                 player.bank2.item[num18].stack = binaryReader.ReadInt32();
                                 player.bank2.item[num18].Prefix((int)binaryReader.ReadByte());
                             }
                         }
                     }
                     else
                     {
                         for (int num19 = 0; num19 < 8; num19++)
                         {
                             player.armor[num19].SetDefaults(Item.VersionName(binaryReader.ReadString(), num));
                             if (num >= 36)
                             {
                                 player.armor[num19].Prefix((int)binaryReader.ReadByte());
                             }
                         }
                         if (num >= 6)
                         {
                             for (int num20 = 8; num20 < 11; num20++)
                             {
                                 player.armor[num20].SetDefaults(Item.VersionName(binaryReader.ReadString(), num));
                                 if (num >= 36)
                                 {
                                     player.armor[num20].Prefix((int)binaryReader.ReadByte());
                                 }
                             }
                         }
                         for (int num21 = 0; num21 < 44; num21++)
                         {
                             player.inventory[num21].SetDefaults(Item.VersionName(binaryReader.ReadString(), num));
                             player.inventory[num21].stack = binaryReader.ReadInt32();
                             if (num >= 36)
                             {
                                 player.inventory[num21].Prefix((int)binaryReader.ReadByte());
                             }
                         }
                         if (num >= 15)
                         {
                             for (int num22 = 44; num22 < 48; num22++)
                             {
                                 player.inventory[num22].SetDefaults(Item.VersionName(binaryReader.ReadString(), num));
                                 player.inventory[num22].stack = binaryReader.ReadInt32();
                                 if (num >= 36)
                                 {
                                     player.inventory[num22].Prefix((int)binaryReader.ReadByte());
                                 }
                             }
                         }
                         for (int num23 = 0; num23 < 20; num23++)
                         {
                             player.bank.item[num23].SetDefaults(Item.VersionName(binaryReader.ReadString(), num));
                             player.bank.item[num23].stack = binaryReader.ReadInt32();
                             if (num >= 36)
                             {
                                 player.bank.item[num23].Prefix((int)binaryReader.ReadByte());
                             }
                         }
                         if (num >= 20)
                         {
                             for (int num24 = 0; num24 < 20; num24++)
                             {
                                 player.bank2.item[num24].SetDefaults(Item.VersionName(binaryReader.ReadString(), num));
                                 player.bank2.item[num24].stack = binaryReader.ReadInt32();
                                 if (num >= 36)
                                 {
                                     player.bank2.item[num24].Prefix((int)binaryReader.ReadByte());
                                 }
                             }
                         }
                     }
                     if (num < 58)
                     {
                         for (int num25 = 40; num25 < 48; num25++)
                         {
                             player.inventory[num25 + 10] = player.inventory[num25].Clone();
                             player.inventory[num25].SetDefaults(0, false);
                         }
                     }
                     if (num >= 11)
                     {
                         int num26 = 22;
                         if (num < 74)
                         {
                             num26 = 10;
                         }
                         for (int num27 = 0; num27 < num26; num27++)
                         {
                             player.buffType[num27] = binaryReader.ReadInt32();
                             player.buffTime[num27] = binaryReader.ReadInt32();
                             if (player.buffType[num27] == 0)
                             {
                                 num27--;
                                 num26--;
                             }
                         }
                     }
                     for (int num28 = 0; num28 < 200; num28++)
                     {
                         int num29 = binaryReader.ReadInt32();
                         if (num29 == -1)
                         {
                             break;
                         }
                         player.spX[num28] = num29;
                         player.spY[num28] = binaryReader.ReadInt32();
                         player.spI[num28] = binaryReader.ReadInt32();
                         player.spN[num28] = binaryReader.ReadString();
                     }
                     if (num >= 16)
                     {
                         player.hbLocked = binaryReader.ReadBoolean();
                     }
                     if (num >= 115)
                     {
                         int num30 = 13;
                         for (int num31 = 0; num31 < num30; num31++)
                         {
                             player.hideInfo[num31] = binaryReader.ReadBoolean();
                         }
                     }
                     if (num >= 98)
                     {
                         player.anglerQuestsFinished = binaryReader.ReadInt32();
                     }
                     player.skinVariant = (int)MathHelper.Clamp((float)player.skinVariant, 0f, 7f);
                     for (int num32 = 3; num32 < 8 + player.extraAccessorySlots; num32++)
                     {
                         int type = player.armor[num32].type;
                         if (type == 908)
                         {
                             player.lavaMax += 420;
                         }
                         if (type == 906)
                         {
                             player.lavaMax += 420;
                         }
                         if (player.wingsLogic == 0 && player.armor[num32].wingSlot >= 0)
                         {
                             player.wingsLogic = (int)player.armor[num32].wingSlot;
                         }
                         if (type == 158 || type == 396 || type == 1250 || type == 1251 || type == 1252)
                         {
                             player.noFallDmg = true;
                         }
                         player.lavaTime = player.lavaMax;
                     }
                 }
             }
         }
         player.PlayerFrame();
         player.loadStatus = 0;
         playerFileData.Player = player;
         result = playerFileData;
         return result;
     }
     catch
     {
     }
     Player player2 = new Player();
     player2.loadStatus = 2;
     if (player.name != "")
     {
         player2.name = player.name;
     }
     else
     {
         string[] array = playerPath.Split(new char[]
             {
                 Path.DirectorySeparatorChar
             });
         player.name = array[array.Length - 1].Split(new char[]
             {
                 '.'
             })[0];
     }
     playerFileData.Player = player2;
     return playerFileData;
 }
Esempio n. 9
0
 public static Player LoadPlayer(string playerPath)
 {
     bool flag = false;
     if (Main.rand == null)
     {
         Main.rand = new Random((int)DateTime.Now.Ticks);
     }
     Player player = new Player();
     try
     {
         string text = playerPath + ".dat";
         flag = Player.DecryptFile(playerPath, text);
         if (!flag)
         {
             using (FileStream fileStream = new FileStream(text, FileMode.Open))
             {
                 using (BinaryReader binaryReader = new BinaryReader(fileStream))
                 {
                     int num = binaryReader.ReadInt32();
                     player.name = binaryReader.ReadString();
                     if (num >= 10)
                     {
                         if (num >= 17)
                         {
                             player.difficulty = binaryReader.ReadByte();
                         }
                         else
                         {
                             bool flag2 = binaryReader.ReadBoolean();
                             if (flag2)
                             {
                                 player.difficulty = 2;
                             }
                         }
                     }
                     player.hair = binaryReader.ReadInt32();
                     if (num <= 17)
                     {
                         if (player.hair == 5 || player.hair == 6 || player.hair == 9 || player.hair == 11)
                         {
                             player.male = false;
                         }
                         else
                         {
                             player.male = true;
                         }
                     }
                     else
                     {
                         player.male = binaryReader.ReadBoolean();
                     }
                     player.statLife = binaryReader.ReadInt32();
                     player.statLifeMax = binaryReader.ReadInt32();
                     if (player.statLifeMax > 500)
                     {
                         player.statLifeMax = 500;
                     }
                     if (player.statLife > player.statLifeMax)
                     {
                         player.statLife = player.statLifeMax;
                     }
                     player.statMana = binaryReader.ReadInt32();
                     player.statManaMax = binaryReader.ReadInt32();
                     if (player.statManaMax > 200)
                     {
                         player.statManaMax = 200;
                     }
                     if (player.statMana > 400)
                     {
                         player.statMana = 400;
                     }
                     player.hairColor.R = binaryReader.ReadByte();
                     player.hairColor.G = binaryReader.ReadByte();
                     player.hairColor.B = binaryReader.ReadByte();
                     player.skinColor.R = binaryReader.ReadByte();
                     player.skinColor.G = binaryReader.ReadByte();
                     player.skinColor.B = binaryReader.ReadByte();
                     player.eyeColor.R = binaryReader.ReadByte();
                     player.eyeColor.G = binaryReader.ReadByte();
                     player.eyeColor.B = binaryReader.ReadByte();
                     player.shirtColor.R = binaryReader.ReadByte();
                     player.shirtColor.G = binaryReader.ReadByte();
                     player.shirtColor.B = binaryReader.ReadByte();
                     player.underShirtColor.R = binaryReader.ReadByte();
                     player.underShirtColor.G = binaryReader.ReadByte();
                     player.underShirtColor.B = binaryReader.ReadByte();
                     player.pantsColor.R = binaryReader.ReadByte();
                     player.pantsColor.G = binaryReader.ReadByte();
                     player.pantsColor.B = binaryReader.ReadByte();
                     player.shoeColor.R = binaryReader.ReadByte();
                     player.shoeColor.G = binaryReader.ReadByte();
                     player.shoeColor.B = binaryReader.ReadByte();
                     Main.player[Main.myPlayer].shirtColor = player.shirtColor;
                     Main.player[Main.myPlayer].pantsColor = player.pantsColor;
                     Main.player[Main.myPlayer].hairColor = player.hairColor;
                     if (num >= 38)
                     {
                         for (int i = 0; i < 11; i++)
                         {
                             player.armor[i].netDefaults(binaryReader.ReadInt32());
                             player.armor[i].Prefix((int)binaryReader.ReadByte());
                         }
                         if (num >= 47)
                         {
                             for (int j = 0; j < 3; j++)
                             {
                                 player.dye[j].netDefaults(binaryReader.ReadInt32());
                                 player.dye[j].Prefix((int)binaryReader.ReadByte());
                             }
                         }
                         if (num >= 58)
                         {
                             for (int k = 0; k < 58; k++)
                             {
                                 int num2 = binaryReader.ReadInt32();
                                 if (num2 >= 1725)
                                 {
                                     player.inventory[k].netDefaults(0);
                                 }
                                 else
                                 {
                                     player.inventory[k].netDefaults(num2);
                                     player.inventory[k].stack = binaryReader.ReadInt32();
                                     player.inventory[k].Prefix((int)binaryReader.ReadByte());
                                 }
                             }
                         }
                         else
                         {
                             for (int l = 0; l < 48; l++)
                             {
                                 int num3 = binaryReader.ReadInt32();
                                 if (num3 >= 1725)
                                 {
                                     player.inventory[l].netDefaults(0);
                                 }
                                 else
                                 {
                                     player.inventory[l].netDefaults(num3);
                                     player.inventory[l].stack = binaryReader.ReadInt32();
                                     player.inventory[l].Prefix((int)binaryReader.ReadByte());
                                 }
                             }
                         }
                         if (num >= 58)
                         {
                             for (int m = 0; m < 40; m++)
                             {
                                 player.bank[m].netDefaults(binaryReader.ReadInt32());
                                 player.bank[m].stack = binaryReader.ReadInt32();
                                 player.bank[m].Prefix((int)binaryReader.ReadByte());
                             }
                             for (int n = 0; n < 40; n++)
                             {
                                 player.bank2[n].netDefaults(binaryReader.ReadInt32());
                                 player.bank2[n].stack = binaryReader.ReadInt32();
                                 player.bank2[n].Prefix((int)binaryReader.ReadByte());
                             }
                         }
                         else
                         {
                             for (int num4 = 0; num4 < 20; num4++)
                             {
                                 player.bank[num4].netDefaults(binaryReader.ReadInt32());
                                 player.bank[num4].stack = binaryReader.ReadInt32();
                                 player.bank[num4].Prefix((int)binaryReader.ReadByte());
                             }
                             for (int num5 = 0; num5 < 20; num5++)
                             {
                                 player.bank2[num5].netDefaults(binaryReader.ReadInt32());
                                 player.bank2[num5].stack = binaryReader.ReadInt32();
                                 player.bank2[num5].Prefix((int)binaryReader.ReadByte());
                             }
                         }
                     }
                     else
                     {
                         for (int num6 = 0; num6 < 8; num6++)
                         {
                             player.armor[num6].SetDefaults(Item.VersionName(binaryReader.ReadString(), num));
                             if (num >= 36)
                             {
                                 player.armor[num6].Prefix((int)binaryReader.ReadByte());
                             }
                         }
                         if (num >= 6)
                         {
                             for (int num7 = 8; num7 < 11; num7++)
                             {
                                 player.armor[num7].SetDefaults(Item.VersionName(binaryReader.ReadString(), num));
                                 if (num >= 36)
                                 {
                                     player.armor[num7].Prefix((int)binaryReader.ReadByte());
                                 }
                             }
                         }
                         for (int num8 = 0; num8 < 44; num8++)
                         {
                             player.inventory[num8].SetDefaults(Item.VersionName(binaryReader.ReadString(), num));
                             player.inventory[num8].stack = binaryReader.ReadInt32();
                             if (num >= 36)
                             {
                                 player.inventory[num8].Prefix((int)binaryReader.ReadByte());
                             }
                         }
                         if (num >= 15)
                         {
                             for (int num9 = 44; num9 < 48; num9++)
                             {
                                 player.inventory[num9].SetDefaults(Item.VersionName(binaryReader.ReadString(), num));
                                 player.inventory[num9].stack = binaryReader.ReadInt32();
                                 if (num >= 36)
                                 {
                                     player.inventory[num9].Prefix((int)binaryReader.ReadByte());
                                 }
                             }
                         }
                         for (int num10 = 0; num10 < 20; num10++)
                         {
                             player.bank[num10].SetDefaults(Item.VersionName(binaryReader.ReadString(), num));
                             player.bank[num10].stack = binaryReader.ReadInt32();
                             if (num >= 36)
                             {
                                 player.bank[num10].Prefix((int)binaryReader.ReadByte());
                             }
                         }
                         if (num >= 20)
                         {
                             for (int num11 = 0; num11 < 20; num11++)
                             {
                                 player.bank2[num11].SetDefaults(Item.VersionName(binaryReader.ReadString(), num));
                                 player.bank2[num11].stack = binaryReader.ReadInt32();
                                 if (num >= 36)
                                 {
                                     player.bank2[num11].Prefix((int)binaryReader.ReadByte());
                                 }
                             }
                         }
                     }
                     if (num < 58)
                     {
                         for (int num12 = 40; num12 < 48; num12++)
                         {
                             player.inventory[num12 + 10] = (Item)player.inventory[num12].Clone();
                             player.inventory[num12].SetDefaults(0, false);
                         }
                     }
                     if (num >= 11)
                     {
                         for (int num13 = 0; num13 < 10; num13++)
                         {
                             player.buffType[num13] = binaryReader.ReadInt32();
                             player.buffTime[num13] = binaryReader.ReadInt32();
                         }
                     }
                     for (int num14 = 0; num14 < 200; num14++)
                     {
                         int num15 = binaryReader.ReadInt32();
                         if (num15 == -1)
                         {
                             break;
                         }
                         player.spX[num14] = num15;
                         player.spY[num14] = binaryReader.ReadInt32();
                         player.spI[num14] = binaryReader.ReadInt32();
                         player.spN[num14] = binaryReader.ReadString();
                     }
                     if (num >= 16)
                     {
                         player.hbLocked = binaryReader.ReadBoolean();
                     }
                     binaryReader.Close();
                 }
             }
             player.PlayerFrame();
             File.Delete(text);
             Player result = player;
             return result;
         }
     }
     catch
     {
         flag = true;
     }
     if (flag)
     {
         try
         {
             string text2 = playerPath + ".bak";
             Player result;
             if (File.Exists(text2))
             {
                 File.Delete(playerPath);
                 File.Move(text2, playerPath);
                 result = Player.LoadPlayer(playerPath);
                 return result;
             }
             result = new Player();
             return result;
         }
         catch
         {
             Player result = new Player();
             return result;
         }
     }
     return new Player();
 }
Esempio n. 10
0
 public static PlayerFileData LoadPlayer(string playerPath, bool cloudSave)
 {
     PlayerFileData playerFileData = new PlayerFileData(playerPath);
     if (Main.rand == null)
         Main.rand = new Random((int)DateTime.Now.Ticks);
     Player player1 = new Player();
     try
     {
         RijndaelManaged rijndaelManaged = new RijndaelManaged();
         rijndaelManaged.Padding = PaddingMode.None;
         using (MemoryStream memoryStream = new MemoryStream(FileUtilities.ReadAllBytes(playerPath)))
         {
             using (CryptoStream cryptoStream = new CryptoStream((Stream)memoryStream, rijndaelManaged.CreateDecryptor(Player.ENCRYPTION_KEY, Player.ENCRYPTION_KEY), CryptoStreamMode.Read))
             {
                 using (BinaryReader binaryReader = new BinaryReader((Stream)cryptoStream))
                 {
                     int release = binaryReader.ReadInt32();
                     if (release >= 135)
                         playerFileData.Metadata = FileMetadata.Read(binaryReader, FileType.Player);
                     else
                         playerFileData.Metadata = FileMetadata.FromCurrentSettings(FileType.Player);
                     if (release > Main.curRelease)
                     {
                         player1.loadStatus = 1;
                         player1.name = binaryReader.ReadString();
                         playerFileData.Player = player1;
                         return playerFileData;
                     }
                     player1.name = binaryReader.ReadString();
                     if (release >= 10)
                     {
                         if (release >= 17)
                             player1.difficulty = binaryReader.ReadByte();
                         else if (binaryReader.ReadBoolean())
                             player1.difficulty = (byte)2;
                     }
                     if (release >= 138)
                         playerFileData.SetPlayTime(new TimeSpan(binaryReader.ReadInt64()));
                     else
                         playerFileData.SetPlayTime(TimeSpan.Zero);
                     player1.hair = binaryReader.ReadInt32();
                     if (release >= 82)
                         player1.hairDye = binaryReader.ReadByte();
                     if (release >= 124)
                     {
                         BitsByte bitsByte = (BitsByte)binaryReader.ReadByte();
                         for (int index = 0; index < 8; ++index)
                             player1.hideVisual[index] = bitsByte[index];
                         bitsByte = (BitsByte)binaryReader.ReadByte();
                         for (int index = 0; index < 2; ++index)
                             player1.hideVisual[index + 8] = bitsByte[index];
                     }
                     else if (release >= 83)
                     {
                         BitsByte bitsByte = (BitsByte)binaryReader.ReadByte();
                         for (int index = 0; index < 8; ++index)
                             player1.hideVisual[index] = bitsByte[index];
                     }
                     if (release >= 119)
                         player1.hideMisc = (BitsByte)binaryReader.ReadByte();
                     if (release <= 17)
                         player1.Male = player1.hair != 5 && player1.hair != 6 && (player1.hair != 9 && player1.hair != 11);
                     else if (release < 107)
                         player1.Male = binaryReader.ReadBoolean();
                     else
                         player1.skinVariant = (int)binaryReader.ReadByte();
                     player1.statLife = binaryReader.ReadInt32();
                     player1.statLifeMax = binaryReader.ReadInt32();
                     if (player1.statLifeMax > 500)
                         player1.statLifeMax = 500;
                     player1.statMana = binaryReader.ReadInt32();
                     player1.statManaMax = binaryReader.ReadInt32();
                     if (player1.statManaMax > 200)
                         player1.statManaMax = 200;
                     if (player1.statMana > 400)
                         player1.statMana = 400;
                     if (release >= 125)
                         player1.extraAccessory = binaryReader.ReadBoolean();
                     if (release >= 128)
                         player1.taxMoney = binaryReader.ReadInt32();
                     player1.hairColor = Utils.ReadRGB(binaryReader);
                     player1.skinColor = Utils.ReadRGB(binaryReader);
                     player1.eyeColor = Utils.ReadRGB(binaryReader);
                     player1.shirtColor = Utils.ReadRGB(binaryReader);
                     player1.underShirtColor = Utils.ReadRGB(binaryReader);
                     player1.pantsColor = Utils.ReadRGB(binaryReader);
                     player1.shoeColor = Utils.ReadRGB(binaryReader);
                     Main.player[Main.myPlayer].shirtColor = player1.shirtColor;
                     Main.player[Main.myPlayer].pantsColor = player1.pantsColor;
                     Main.player[Main.myPlayer].hairColor = player1.hairColor;
                     if (release >= 38)
                     {
                         if (release < 124)
                         {
                             int num = 11;
                             if (release >= 81)
                                 num = 16;
                             for (int index1 = 0; index1 < num; ++index1)
                             {
                                 int index2 = index1;
                                 if (index2 >= 8)
                                     index2 += 2;
                                 player1.armor[index2].netDefaults(binaryReader.ReadInt32());
                                 player1.armor[index2].Prefix((int)binaryReader.ReadByte());
                             }
                         }
                         else
                         {
                             int num = 20;
                             for (int index = 0; index < num; ++index)
                             {
                                 player1.armor[index].netDefaults(binaryReader.ReadInt32());
                                 player1.armor[index].Prefix((int)binaryReader.ReadByte());
                             }
                         }
                         if (release >= 47)
                         {
                             int num = 3;
                             if (release >= 81)
                                 num = 8;
                             if (release >= 124)
                                 num = 10;
                             for (int index1 = 0; index1 < num; ++index1)
                             {
                                 int index2 = index1;
                                 player1.dye[index2].netDefaults(binaryReader.ReadInt32());
                                 player1.dye[index2].Prefix((int)binaryReader.ReadByte());
                             }
                         }
                         if (release >= 58)
                         {
                             for (int index = 0; index < 58; ++index)
                             {
                                 int type = binaryReader.ReadInt32();
                                 if (type >= 3601)
                                 {
                                     player1.inventory[index].netDefaults(0);
                                 }
                                 else
                                 {
                                     player1.inventory[index].netDefaults(type);
                                     player1.inventory[index].stack = binaryReader.ReadInt32();
                                     player1.inventory[index].Prefix((int)binaryReader.ReadByte());
                                     if (release >= 114)
                                         player1.inventory[index].favorited = binaryReader.ReadBoolean();
                                 }
                             }
                         }
                         else
                         {
                             for (int index = 0; index < 48; ++index)
                             {
                                 int type = binaryReader.ReadInt32();
                                 if (type >= 3601)
                                 {
                                     player1.inventory[index].netDefaults(0);
                                 }
                                 else
                                 {
                                     player1.inventory[index].netDefaults(type);
                                     player1.inventory[index].stack = binaryReader.ReadInt32();
                                     player1.inventory[index].Prefix((int)binaryReader.ReadByte());
                                 }
                             }
                         }
                         if (release >= 117)
                         {
                             if (release < 136)
                             {
                                 for (int index = 0; index < 5; ++index)
                                 {
                                     if (index != 1)
                                     {
                                         int type1 = binaryReader.ReadInt32();
                                         if (type1 >= 3601)
                                         {
                                             player1.miscEquips[index].netDefaults(0);
                                         }
                                         else
                                         {
                                             player1.miscEquips[index].netDefaults(type1);
                                             player1.miscEquips[index].Prefix((int)binaryReader.ReadByte());
                                         }
                                         int type2 = binaryReader.ReadInt32();
                                         if (type2 >= 3601)
                                         {
                                             player1.miscDyes[index].netDefaults(0);
                                         }
                                         else
                                         {
                                             player1.miscDyes[index].netDefaults(type2);
                                             player1.miscDyes[index].Prefix((int)binaryReader.ReadByte());
                                         }
                                     }
                                 }
                             }
                             else
                             {
                                 for (int index = 0; index < 5; ++index)
                                 {
                                     int type1 = binaryReader.ReadInt32();
                                     if (type1 >= 3601)
                                     {
                                         player1.miscEquips[index].netDefaults(0);
                                     }
                                     else
                                     {
                                         player1.miscEquips[index].netDefaults(type1);
                                         player1.miscEquips[index].Prefix((int)binaryReader.ReadByte());
                                     }
                                     int type2 = binaryReader.ReadInt32();
                                     if (type2 >= 3601)
                                     {
                                         player1.miscDyes[index].netDefaults(0);
                                     }
                                     else
                                     {
                                         player1.miscDyes[index].netDefaults(type2);
                                         player1.miscDyes[index].Prefix((int)binaryReader.ReadByte());
                                     }
                                 }
                             }
                         }
                         if (release >= 58)
                         {
                             for (int index = 0; index < 40; ++index)
                             {
                                 player1.bank.item[index].netDefaults(binaryReader.ReadInt32());
                                 player1.bank.item[index].stack = binaryReader.ReadInt32();
                                 player1.bank.item[index].Prefix((int)binaryReader.ReadByte());
                             }
                             for (int index = 0; index < 40; ++index)
                             {
                                 player1.bank2.item[index].netDefaults(binaryReader.ReadInt32());
                                 player1.bank2.item[index].stack = binaryReader.ReadInt32();
                                 player1.bank2.item[index].Prefix((int)binaryReader.ReadByte());
                             }
                         }
                         else
                         {
                             for (int index = 0; index < 20; ++index)
                             {
                                 player1.bank.item[index].netDefaults(binaryReader.ReadInt32());
                                 player1.bank.item[index].stack = binaryReader.ReadInt32();
                                 player1.bank.item[index].Prefix((int)binaryReader.ReadByte());
                             }
                             for (int index = 0; index < 20; ++index)
                             {
                                 player1.bank2.item[index].netDefaults(binaryReader.ReadInt32());
                                 player1.bank2.item[index].stack = binaryReader.ReadInt32();
                                 player1.bank2.item[index].Prefix((int)binaryReader.ReadByte());
                             }
                         }
                     }
                     else
                     {
                         for (int index = 0; index < 8; ++index)
                         {
                             player1.armor[index].SetDefaults(Item.VersionName(binaryReader.ReadString(), release));
                             if (release >= 36)
                                 player1.armor[index].Prefix((int)binaryReader.ReadByte());
                         }
                         if (release >= 6)
                         {
                             for (int index = 8; index < 11; ++index)
                             {
                                 player1.armor[index].SetDefaults(Item.VersionName(binaryReader.ReadString(), release));
                                 if (release >= 36)
                                     player1.armor[index].Prefix((int)binaryReader.ReadByte());
                             }
                         }
                         for (int index = 0; index < 44; ++index)
                         {
                             player1.inventory[index].SetDefaults(Item.VersionName(binaryReader.ReadString(), release));
                             player1.inventory[index].stack = binaryReader.ReadInt32();
                             if (release >= 36)
                                 player1.inventory[index].Prefix((int)binaryReader.ReadByte());
                         }
                         if (release >= 15)
                         {
                             for (int index = 44; index < 48; ++index)
                             {
                                 player1.inventory[index].SetDefaults(Item.VersionName(binaryReader.ReadString(), release));
                                 player1.inventory[index].stack = binaryReader.ReadInt32();
                                 if (release >= 36)
                                     player1.inventory[index].Prefix((int)binaryReader.ReadByte());
                             }
                         }
                         for (int index = 0; index < 20; ++index)
                         {
                             player1.bank.item[index].SetDefaults(Item.VersionName(binaryReader.ReadString(), release));
                             player1.bank.item[index].stack = binaryReader.ReadInt32();
                             if (release >= 36)
                                 player1.bank.item[index].Prefix((int)binaryReader.ReadByte());
                         }
                         if (release >= 20)
                         {
                             for (int index = 0; index < 20; ++index)
                             {
                                 player1.bank2.item[index].SetDefaults(Item.VersionName(binaryReader.ReadString(), release));
                                 player1.bank2.item[index].stack = binaryReader.ReadInt32();
                                 if (release >= 36)
                                     player1.bank2.item[index].Prefix((int)binaryReader.ReadByte());
                             }
                         }
                     }
                     if (release < 58)
                     {
                         for (int index = 40; index < 48; ++index)
                         {
                             player1.inventory[index + 10] = player1.inventory[index].Clone();
                             player1.inventory[index].SetDefaults(0, false);
                         }
                     }
                     if (release >= 11)
                     {
                         int num = 22;
                         if (release < 74)
                             num = 10;
                         for (int index = 0; index < num; ++index)
                         {
                             player1.buffType[index] = binaryReader.ReadInt32();
                             player1.buffTime[index] = binaryReader.ReadInt32();
                             if (player1.buffType[index] == 0)
                             {
                                 --index;
                                 --num;
                             }
                         }
                     }
                     for (int index = 0; index < 200; ++index)
                     {
                         int num = binaryReader.ReadInt32();
                         if (num != -1)
                         {
                             player1.spX[index] = num;
                             player1.spY[index] = binaryReader.ReadInt32();
                             player1.spI[index] = binaryReader.ReadInt32();
                             player1.spN[index] = binaryReader.ReadString();
                         }
                         else
                             break;
                     }
                     if (release >= 16)
                         player1.hbLocked = binaryReader.ReadBoolean();
                     if (release >= 115)
                     {
                         int num = 13;
                         for (int index = 0; index < num; ++index)
                             player1.hideInfo[index] = binaryReader.ReadBoolean();
                     }
                     if (release >= 98)
                         player1.anglerQuestsFinished = binaryReader.ReadInt32();
                     player1.skinVariant = (int)MathHelper.Clamp((float)player1.skinVariant, 0.0f, 7f);
                     for (int index = 3; index < 8 + player1.extraAccessorySlots; ++index)
                     {
                         int num = player1.armor[index].itemId;
                         if (num == 908)
                             player1.lavaMax += 420;
                         if (num == 906)
                             player1.lavaMax += 420;
                         if (player1.wingsLogic == 0 && (int)player1.armor[index].wingSlot >= 0)
                             player1.wingsLogic = (int)player1.armor[index].wingSlot;
                         if (num == 158 || num == 396 || (num == 1250 || num == 1251) || num == 1252)
                             player1.noFallDmg = true;
                         player1.lavaTime = player1.lavaMax;
                     }
                 }
             }
         }
         player1.PlayerFrame();
         player1.loadStatus = 0;
         playerFileData.Player = player1;
         return playerFileData;
     }
     catch
     {
     }
     Player player2 = new Player();
     player2.loadStatus = 2;
     if (player1.name != "")
     {
         player2.name = player1.name;
     }
     else
     {
         string[] strArray = playerPath.Split(Path.DirectorySeparatorChar);
         player1.name = strArray[strArray.Length - 1].Split('.')[0];
     }
     playerFileData.Player = player2;
     return playerFileData;
 }