Esempio n. 1
0
 public static void Load()
 {
     TextureAssets.Players = new Asset <Texture2D> [12, 16];
     PlayerDataInitializer.LoadStarterMale();
     PlayerDataInitializer.LoadStarterFemale();
     PlayerDataInitializer.LoadStickerMale();
     PlayerDataInitializer.LoadStickerFemale();
     PlayerDataInitializer.LoadGangsterMale();
     PlayerDataInitializer.LoadGangsterFemale();
     PlayerDataInitializer.LoadCoatMale();
     PlayerDataInitializer.LoadDressFemale();
     PlayerDataInitializer.LoadDressMale();
     PlayerDataInitializer.LoadCoatFemale();
     PlayerDataInitializer.LoadDisplayDollMale();
     PlayerDataInitializer.LoadDisplayDollFemale();
 }