Esempio n. 1
0
        public static Image GetMapImage(string name, int nowtile)
        {
            Image     img     = new Bitmap(100, 100);
            BattleMap mapInfo = GetMap(name);
            Graphics  g       = Graphics.FromImage(img);

            int cellSize = 100 / mapInfo.XCount;
            int yOff     = (100 - cellSize * mapInfo.YCount) / 2;

            for (int i = 0; i < mapInfo.XCount; i++)
            {
                for (int j = 0; j < mapInfo.YCount; j++)
                {
                    var tile = mapInfo.Cells[i, j];
                    if (tile == 0)
                    {
                        tile = nowtile == 0 ? TileConfig.Indexer.DefaultTile : nowtile;
                    }
                    Brush sBrush = new SolidBrush(Color.FromName(ConfigData.GetTileConfig(tile).Color));
                    g.FillRectangle(sBrush, i * cellSize + 1, j * cellSize + yOff + 1, cellSize, cellSize);
                    g.DrawRectangle(Pens.White, i * cellSize + 1, j * cellSize + yOff + 1, cellSize, cellSize);
                    sBrush.Dispose();
                }
            }
            g.Dispose();
            return(img);
        }
Esempio n. 2
0
        static private BattleMap GetMapFromFile(string name)
        {
            StreamReader sr = new StreamReader(DataLoader.Read("Map", name));
            BattleMap map = new BattleMap();
            var datas = sr.ReadLine().Split('\t');
            map.XCount = int.Parse(datas[0]);
            map.YCount = int.Parse(datas[1]);
            map.Cells = new int[map.XCount, map.YCount];
            for (int i = 0; i < map.YCount; i++)
            {
                string line = sr.ReadLine();
                if (line != null)
                {
                    string[] mapinfos = line.Split('\t');
                    for (int j = 0; j < map.XCount; j++)
                    {
                        map.Cells[j, i] = int.Parse(mapinfos[j]);
                    }
                }
            }
            var unitCount = int.Parse(sr.ReadLine());//单位布置
            map.Info = new BattleMapUnitInfo[unitCount];
            for (int i = 0; i < unitCount; i++)
            {
                string[] unitinfos = sr.ReadLine().Split('\t');
                map.Info[i] = new BattleMapUnitInfo
                    {
                        X = int.Parse(unitinfos[0]),
                        Y = int.Parse(unitinfos[1]),
                        UnitId = int.Parse(unitinfos[2])
                    };
            }
			sr.Close();
            return map;
        }
Esempio n. 3
0
        public MemRowColumnMap(string map, int tile)
        {
            bMap = BattleMapBook.GetMap(map);
            CardSize = stageWidth/bMap.XCount;
            RowCount = bMap.YCount;
            ColumnCount = bMap.XCount;
            
            InitCells(tile);

            isDirty = true;
        }
Esempio n. 4
0
        private static BattleMap GetMapFromFile(string name)
        {
            StreamReader sr    = new StreamReader(DataLoader.Read("Map", name));
            BattleMap    map   = new BattleMap();
            var          datas = sr.ReadLine().Split('\t');

            map.XCount = int.Parse(datas[0]);
            map.YCount = int.Parse(datas[1]);
            map.Cells  = new int[map.XCount, map.YCount];
            for (int i = 0; i < map.YCount; i++)
            {
                string line = sr.ReadLine();
                if (line != null)
                {
                    string[] mapinfos = line.Split('\t');
                    for (int j = 0; j < map.XCount; j++)
                    {
                        map.Cells[j, i] = int.Parse(mapinfos[j]);
                    }
                }
            }
            var unitCount = int.Parse(sr.ReadLine());//单位布置

            map.Info = new BattleMapUnitInfo[unitCount];
            for (int i = 0; i < unitCount; i++)
            {
                string[] unitinfos = sr.ReadLine().Split('\t');
                map.Info[i] = new BattleMapUnitInfo
                {
                    X      = int.Parse(unitinfos[0]),
                    Y      = int.Parse(unitinfos[1]),
                    UnitId = int.Parse(unitinfos[2])
                };
            }
            sr.Close();
            return(map);
        }