Esempio n. 1
0
 public Game(string gametopic, string region, Player p, string fleet)
 {
     this.gametopic = gametopic;
     this.me        = p;
     this.region    = region;
     m = new mqtt(gametopic);
     m.connect();
     m.Subscribe(gametopic + "/" + region);
     m.Subscribe(gametopic + "/" + region + "/" + fleet);
     m.PingRecieved         += M_PingRecieved;
     m.PingResponseRecieved += M_PingResponseRecieved;
     m.GameStartRecieved    += M_GameStartRecieved;
     m.GameResponseRecieved += M_GameResponseRecieved;
     m.ShotRecieved         += M_ShotRecieved;
     m.ShotResponseRecieved += M_ShotResponseRecieved;
     //opponent = new Player("Olena");
     if (me.ready)
     {
         PingStartComm c = new PingStartComm(fleet);
         sendRegionCommand(c);
     }
 }
Esempio n. 2
0
 public Game()
 {
     m         = new mqtt("battleship");
     gametopic = "battleship";
     region    = "NBCC";
 }