ReadInt32() public method

public ReadInt32 ( ) : int
return int
Esempio n. 1
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 public SoundBankFile(SoundBank parent, EndianReader reader)
 {
     ParentBank = parent;
     ID = reader.ReadUInt32();
     Offset = reader.ReadInt32();
     Size = reader.ReadInt32();
 }
Esempio n. 2
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 public SoundPackFile(SoundPack parent, EndianReader reader)
 {
     ParentPack = parent;
     ID = reader.ReadUInt32();
     reader.Skip(4); // Flags?
     Size = reader.ReadInt32();
     Offset = reader.ReadInt32();
     FolderID = reader.ReadInt32();
 }
Esempio n. 3
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 public SoundPathPoint(EndianReader reader)
 {
     X = reader.ReadSingle();
     reader.Skip(4); // Unknown
     Y = reader.ReadSingle();
     Duration = reader.ReadInt32();
 }
Esempio n. 4
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        public Block_0503(EndianReader reader)
            : base(reader, 0x0503)
        {
            reader.ReadInt16(); //0D03
            reader.ReadInt32(); //EOB

            DataCount = reader.ReadInt32();
            unk0 = reader.ReadInt16(); //always 3
            unk1 = reader.ReadByte(); //0, 2 or 3

            if (unk1 != 3)
            {
                for (int i = 0; i < DataCount; i++)
                {
                    var m11 = reader.ReadSingle();
                    var m12 = reader.ReadSingle();
                    var m13 = reader.ReadSingle();
                    reader.ReadSingle(); //0.0f

                    var m21 = reader.ReadSingle();
                    var m22 = reader.ReadSingle();
                    var m23 = reader.ReadSingle();
                    reader.ReadSingle(); //0.0f

                    var m31 = reader.ReadSingle();
                    var m32 = reader.ReadSingle();
                    var m33 = reader.ReadSingle();
                    reader.ReadSingle(); //0.0f

                    var m41 = reader.ReadSingle();
                    var m42 = reader.ReadSingle();
                    var m43 = reader.ReadSingle();
                    reader.ReadSingle(); //1.0f

                    Data.Add(
                        new Matrix4x3(
                            m11, m12, m13,
                            m21, m22, m23,
                            m31, m32, m33,
                            m41, m42, m43));
                }
            }

            //technically not part of the block
            reader.ReadInt16(); //0100
            reader.ReadInt32(); //address
        }
Esempio n. 5
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        public SoundBankVoice(EndianReader reader, uint id)
        {
            ID = id;

            reader.Skip(4);
            StorageType = (SoundStorageType)reader.ReadInt32();
            AudioID = reader.ReadUInt32();
            SourceID = reader.ReadUInt32();
        }
Esempio n. 6
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        public SoundBankEvent(EndianReader reader, uint id)
        {
            ID = id;

            // Read the action list
            int numActions = reader.ReadInt32();
            ActionIDs = new uint[numActions];
            for (int i = 0; i < numActions; i++)
                ActionIDs[i] = reader.ReadUInt32();
        }
        public SoundBankActorMixer(EndianReader reader, uint id)
        {
            ID = id;

            Info = new SoundInfo(reader);

            // Actor-mixers are just a list of children
            int numChildren = reader.ReadInt32();
            ChildIDs = new uint[numChildren];
            for (int i = 0; i < numChildren; i++)
                ChildIDs[i] = reader.ReadUInt32();
        }
Esempio n. 8
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        public RTPC(EndianReader reader)
        {
            XAxisParameterID = reader.ReadUInt32();
            YAxisType = (RTPCYAxisType)reader.ReadInt32();

            reader.Skip(5);
            short numPoints = reader.ReadInt16();
            Points = new RTPCPoint[numPoints];

            // Read points
            for (byte i = 0; i < numPoints; i++)
                Points[i] = new RTPCPoint(reader);
        }
        public SoundBankMusicPlaylist(EndianReader reader, uint id)
        {
            ID = id;

            Info = new SoundInfo(reader);

            // Read segment IDs
            int numSegments = reader.ReadInt32();
            SegmentIDs = new uint[numSegments];
            for (int i = 0; i < numSegments; i++)
                SegmentIDs[i] = reader.ReadUInt32();

            // TODO: read the rest of the data
        }
        public SoundBankSequenceContainer(EndianReader reader, uint id)
        {
            ID = id;

            Info = new SoundInfo(reader);

            // hax
            reader.Skip(0x18);

            // Read child IDs
            int numChildren = reader.ReadInt32();
            ChildIDs = new uint[numChildren];
            for (int i = 0; i < numChildren; i++)
                ChildIDs[i] = reader.ReadUInt32();
        }
        public SoundBankMusicSwitchContainer(EndianReader reader, uint id)
        {
            ID = id;

            Info = new SoundInfo(reader);

            // Read segment IDs
            // TODO: this is pretty similar to SoundBankMusicPlaylist,
            // maybe this can be factored out into a common class somehow?
            int numSegments = reader.ReadInt32();
            SegmentIDs = new uint[numSegments];
            for (int i = 0; i < numSegments; i++)
                SegmentIDs[i] = reader.ReadUInt32();

            // TODO: read the rest of the data
        }
Esempio n. 12
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 private void ReadPathDefinitions(EndianReader reader)
 {
     int numPaths = reader.ReadInt32();
     Paths = new SoundPath[numPaths];
     for (int i = 0; i < numPaths; i++)
         Paths[i] = new SoundPath(reader);
 }
Esempio n. 13
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 private void ReadSeekOffsets(EndianReader reader, int blockSize)
 {
     int numEntries = blockSize / 4; // The block is just an array of uint32s, one for each packet size
     SeekOffsets = new int[numEntries];
     for (int i = 0; i < numEntries; i++)
         SeekOffsets[i] = reader.ReadInt32();
 }
Esempio n. 14
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        private void ReadHeader(EndianReader reader)
        {
            reader.Format = EndianFormat.Big;

            // Check the 'RIFX' magic
            if (reader.ReadInt32() != 0x52494658) // RIFX
                throw new InvalidOperationException("Invalid RIFX header");

            // Skip over the size, it's endianness varies and the value itself is just plain wrong sometimes
            reader.Skip(4);

            // Read the format magic value
            FormatMagic = reader.ReadInt32();
        }
Esempio n. 15
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        private void ReadFormatBlock(EndianReader reader, int blockSize)
        {
            if (blockSize < 8)
                throw new InvalidOperationException("Invalid fmt block size");

            Codec = reader.ReadInt16();
            ChannelCount = reader.ReadInt16();
            SampleRate = reader.ReadInt32();
            BytesPerSecond = reader.ReadInt32();
            BlockAlign = reader.ReadInt16();
            BitsPerSample = reader.ReadInt16();

            short extraDataSize = reader.ReadInt16();
            ExtraData = reader.ReadBytes(extraDataSize);
        }
Esempio n. 16
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        private void ReadBlocks(EndianReader reader, int size)
        {
            reader.Format = EndianFormat.Big;

            int offset = 4 * 3; // Start reading after the header
            long baseOffset = reader.Position - offset; // Start of the RIFX data

            // Read each block in the file
            while (offset < size)
            {
                // Read the block ID and size
                int blockId = reader.ReadInt32();
                int blockSize = reader.ReadInt32();
                offset += 4 * 2;

                // Handle the block
                switch (blockId)
                {
                    case 0x666D7420: // 'fmt '
                        ReadFormatBlock(reader, blockSize);
                        break;

                    case 0x64617461: // 'data'
                        // Don't read anything, just store the info
                        DataOffset = offset;
                        DataSize = blockSize;
                        break;

                    case 0x7365656B: // 'seek'
                        ReadSeekOffsets(reader, blockSize);
                        break;
                }

                // Skip to the next block
                offset += blockSize;
                reader.SeekTo(offset + baseOffset);
            }
        }
Esempio n. 17
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        public BoneBlock_E902(EndianReader reader)
            : base(reader, 0xE902)
        {
            unk00 = reader.ReadSingle();

            _FA02 = new PosBlock_FA02(reader);

            if (reader.PeekUInt16() == 0xEA02)
                _EA02 = new unkBlock_XXXX(reader, 0xEA02);

            _FB02 = new Block_FB02(reader);

            if (reader.PeekUInt16() == 0xEB02)
                _EB02 = new unkBlock_XXXX(reader, 0xEB02);

            _FC02 = new Block_FC02(reader);

            if (reader.PeekUInt16() == 0xEC02)
                _EC02 = new unkBlock_XXXX(reader, 0xEC02);

            _0A03 = new Block_0A03(reader);

            if (reader.PeekUInt16() == 0xED02)
                _ED02 = new unkBlock_XXXX(reader, 0xED02);

            //technically not part of the block
            reader.ReadInt16(); //0100
            reader.ReadInt32(); //address
        }
Esempio n. 18
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 private void ReadStateGroups(EndianReader reader)
 {
     int numStateGroups = reader.ReadInt32();
     StateGroups = new StateGroup[numStateGroups];
     for (int i = 0; i < numStateGroups; i++)
         StateGroups[i] = new StateGroup(reader);
 }
Esempio n. 19
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        private void ReadGeomBlocks(EndianReader reader, bool loadmesh)
        {
            if (reader.PeekUInt16() == 0x2901)
                _2901 = new Block_2901(reader);

            _2E01 = new Block_2E01(reader);

            if(_2901 != null)
            {
                isInheritor = true;

                if (reader.PeekUInt16() == 0x3501)
                    _3501 = new Block_3501(reader);

                reader.ReadInt16(); //2301
                reader.ReadInt32(); //EOB offset

                if (reader.PeekUInt16() == 0x3101)
                {
                    reader.ReadInt16(); //3101
                    reader.ReadInt32(); //EOB offset
                }

                reader.ReadInt16(); //2A01
                reader.ReadInt32(); //EOB offset
            }
            else
            {
                Vertices = new VertexBlock_F100(reader, loadmesh, _2E01.geomUnk01);

                if (_2E01.geomUnk01 != 0 && _2E01.geomUnk01 != 3)
                {
                    _3001 = new UVDataBlock_3001(reader, loadmesh, Vertices.Data);
                    reader.SeekTo(_3001.EOBOffset); //failsafe
                }

                Indices = new IndexBlock_F200(reader, loadmesh);
            }

            BoundingBox = new BoundsBlock_1D01(reader);

            #region Block F800
            reader.ReadInt16(); //F800
            reader.ReadInt32(); //EOB address
            reader.ReadInt32(); //FFFFFFFF
            #endregion

            if (reader.PeekUInt16() == 0x2F01)
                _2F01 = new Block_2F01(reader);
        }
Esempio n. 20
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        protected S3DBlock(EndianReader reader, int ident)
        {
            BaseAddress = (int)reader.Position;
            Ident = reader.ReadUInt16(EndianFormat.Big);

            if (Ident != ident)
                throw new InvalidOperationException(string.Format("Block identifier mismatch. Expected 0x{0:X4}, got 0x{1:X4}.", ident, Ident));

            EOBOffset = reader.ReadInt32();
            BlockSize = EOBOffset - (BaseAddress + 6);
        }
Esempio n. 21
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        public IndexBlock_F200(EndianReader reader, bool loadMesh)
            : base(reader, 0xF200)
        {
            DataCount = reader.ReadInt32();
            Data = new int[DataCount * 3];
            if (DataCount == 0) return;

            if (!loadMesh) reader.SeekTo(EOBOffset);
            else for (int i = 0; i < DataCount * 3; i++)
                    Data[i] = reader.ReadUInt16();
        }
Esempio n. 22
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        public int DataCount; //always 1

        #endregion Fields

        #region Constructors

        public BoundsBlock_1D01(EndianReader reader)
            : base(reader, 0x1D01)
        {
            DataCount = reader.ReadInt32();
            var min = new Vector(reader.ReadSingle(), reader.ReadSingle(), reader.ReadSingle());
            var max = new Vector(reader.ReadSingle(), reader.ReadSingle(), reader.ReadSingle());

            Data.XBounds = new Range<float>(min.X, max.X);
            Data.YBounds = new Range<float>(min.Y, max.Y);
            Data.ZBounds = new Range<float>(min.Z, max.Z);
        }
Esempio n. 23
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 private void ReadPathPoints(EndianReader reader)
 {
     int numPathPoints = reader.ReadInt32();
     PathPoints = new SoundPathPoint[numPathPoints];
     for (int i = 0; i < numPathPoints; i++)
         PathPoints[i] = new SoundPathPoint(reader);
 }
Esempio n. 24
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            public Submesh(EndianReader reader)
            {
                reader.ReadInt16(); //0x0501
                reader.ReadInt32(); //EOB offset
                FaceStart = reader.ReadInt32();
                FaceLength = reader.ReadInt32();
                reader.ReadInt16(); //0x0D01
                reader.ReadInt32(); //EOB offset
                VertStart = reader.ReadInt32();
                VertLength = reader.ReadInt32();

                if (reader.PeekUInt16() == 0x3201)
                    _3201 = new Block_3201(reader);

                if (reader.PeekUInt16() == 0x3401)
                    _3401 = new Block_3401(reader);

                #region Block 0B01
                reader.ReadInt16(); //0x0B01
                var addr = reader.ReadInt32(); //EOB offset
                MaterialCount = reader.ReadInt32();
                reader.ReadInt16(); //0x0E01
                reader.ReadInt32(); //EOB offset
                MaterialIndex = reader.ReadInt32();

                reader.SeekTo(addr);
                #endregion

                _1C01 = new Block_1C01(reader);

                _2001 = new Block_2001(reader);

                if (reader.PeekUInt16() == 0x2801)
                    _2801 = new Block_2801(reader);

                reader.ReadInt16(); //0100
                reader.ReadInt32(); //address to next
            }
Esempio n. 25
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        private void ReadPositioningInfo(EndianReader reader)
        {
            HasPositioning = (reader.ReadByte() != 0);
            if (!HasPositioning)
                return;

            PositionType = (SoundPositionType)reader.ReadByte();
            if (PositionType == SoundPositionType.Position2D)
            {
                EnablePanner = (reader.ReadByte() != 0);
            }
            else
            {
                PositionSourceType = (SoundPositionSourceType)reader.ReadInt32();
                AttenuationID = reader.ReadUInt32();
                EnableSpatialization = (reader.ReadByte() != 0);

                if (PositionSourceType == SoundPositionSourceType.UserDefined)
                {
                    PlayType = (SoundPlayType)reader.ReadInt32();
                    Loop = (reader.ReadByte() != 0);
                    TransitionTime = reader.ReadUInt32();
                    FollowListenerOrientation = (reader.ReadByte() != 0);

                    ReadPaths(reader);
                }
                else if (PositionSourceType == SoundPositionSourceType.GameDefined)
                {
                    UpdateEachFrame = (reader.ReadByte() != 0);
                }
            }
        }
Esempio n. 26
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        public Node(EndianReader reader, bool loadMesh)
        {
            mainAddress = (int)reader.Position;

            xF000 = reader.ReadInt16();
            reader.ReadInt32(); //address

            _B903 = new Block_B903(reader);

            if (reader.PeekUInt16() != 0xF900)
                ReadGeomBlocks(reader, loadMesh);

            Transform = new MatrixBlock_F900(reader);

            #region Block FA00
            reader.ReadInt16(); //FA00
            reader.ReadInt32(); //EOB address
            BoneIndex = reader.ReadInt32(); //node data index
            #endregion

            if (reader.PeekUInt16() == 0x8304) //used on zone/path objects
                _8304 = new ScriptRefBlock_8304(reader);

            if (reader.PeekUInt16() == 0xFD00) //used on template root node
                _FD00 = new Block_FD00(reader);

            #region Block 1501
            reader.ReadInt16(); //1501
            reader.ReadInt32(); //EOB address
            reader.ReadNullTerminatedString();
            #endregion

            if (_2E01 != null)
            {
                reader.ReadInt16(); //0701
                reader.ReadInt32(); //address to 1601 after submeshes
                reader.ReadInt16(); //F300
                reader.ReadInt32(); //address to 0401
                reader.ReadInt32(); //struct count (always 5 so far)

                unkC1 = new int[5];

                //aformentioned struct
                for (int i = 0; i < 5; i++)
                {
                    reader.ReadInt16(); //0301
                    reader.ReadInt32(); //address to 0100
                    unkC1[i] = reader.ReadInt32(); //count (always 0?)
                    reader.ReadInt16(); //0100
                    reader.ReadInt32(); //address to next
                }

                #region Read Submesh Data [0401]
                reader.ReadInt16(); //0401
                reader.ReadInt32(); //address to 0100 after submeshes (end of submesh data)

                subAddress = (int)reader.Position;
                var count = reader.ReadInt32();
                Submeshes = new List<Submesh>();

                for (int i = 0; i < count; i++)
                    Submeshes.Add(new Submesh(reader));
                #endregion

                reader.ReadInt16(); //0100
                reader.ReadInt32(); //address

                if (Submeshes[0]._3201 != null)
                {
                    reader.ReadInt16(); //1601
                    reader.ReadInt32(); //EOB offset

                    reader.ReadInt16(); //1701
                    reader.ReadInt32(); //EOB offset
                    unk0 = reader.ReadInt32();
                    unk1 = reader.ReadInt32();

                    _3301 = new Block_3301(reader, loadMesh, Vertices.Data);

                    if (reader.PeekUInt16() == 0x1A01)
                        _1A01 = new Block_1A01(reader, loadMesh, Vertices.Data);

                    reader.ReadInt16(); //0100
                    reader.ReadInt32(); //address
                }
            }

            if (reader.PeekUInt16() == 0x2B01)
            {
                reader.ReadInt16(); //2B01
                reader.ReadInt32(); //EOB offset
                ParentID = reader.ReadInt32();
            }

            reader.ReadInt16(); //0100
            reader.ReadInt32(); //address
        }
Esempio n. 27
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 public ScriptRefBlock_8304(EndianReader reader)
     : base(reader, 0x8304)
 {
     Reference = reader.ReadInt32();
 }
Esempio n. 28
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 public Block_FD00(EndianReader reader)
     : base(reader, 0xFD00)
 {
     reader.ReadInt16(); //BA01
     reader.ReadInt32(); //address
     Data = reader.ReadNullTerminatedString();
 }
Esempio n. 29
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 public RTPCPoint(EndianReader reader)
 {
     X = reader.ReadSingle();
     Y = reader.ReadSingle();
     CurveShape = (RTPCCurveShape)reader.ReadInt32();
 }
Esempio n. 30
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        public UVDataBlock_3001(EndianReader reader, bool loadMesh, Vertex[] Vertices)
            : base(reader, 0x3001)
        {
            DataCount = reader.ReadInt32(); //vCount

            x2E00 = reader.ReadInt16(); //2E00
            reader.Format = EndianFormat.Big;

            unkUV0 = reader.ReadInt16(); //flags? 0x1C00 when world
            unkUV1 = reader.ReadByte();
            unkUV2 = reader.ReadByte();
            unkUV3 = reader.ReadByte();
            unkUV4 = reader.ReadByte(); //0x00 when world, else 0x20
            DataSize = reader.ReadByte();

            if (!loadMesh) reader.SeekTo(EOBOffset);
            else for (int i = 0; i < DataCount; i++)
            {
                Vector tex0 = new Vector();

                #region switch
                switch (DataSize)
                {
                    case 8:
                        tex0 = Vector.FromUByteN4(reader.ReadUInt32());
                        reader.Skip(0);
                        break;
                    case 12:
                        reader.Skip(4);
                        break;
                    case 16:
                        reader.Skip(12);
                        break;
                    case 20:
                        reader.Skip(16);
                        break;
                    case 24:
                        reader.Skip(16);
                        break;
                    case 28:
                        reader.Skip(20);
                        break;
                    case 32:
                        reader.Skip(16);
                        break;
                    case 36:
                        reader.Skip(24);
                        break;
                    case 44:
                        reader.Skip(28);
                        break;
                }
                #endregion

                int u = reader.ReadInt16();
                int v = reader.ReadInt16();

                //var tex0 = new RealQuat(((float)a + (float)0) / (float)0xFFFF, ((float)b + (float)0) / (float)0xFFFF);
                var tex1 = new Vector((float)u / (float)(0x7FFF), (float)v / (float)(0x7FFF));

                #region switch
                switch (DataSize)
                {
                    case 8:
                        reader.Skip(0);
                        break;
                    case 12:
                        reader.Skip(4);
                        break;
                    case 16:
                        reader.Skip(0);
                        break;
                    case 20:
                        reader.Skip(0);
                        break;
                    case 24:
                        reader.Skip(4);
                        break;
                    case 28:
                        reader.Skip(4);
                        break;
                    case 32:
                        reader.Skip(12);
                        break;
                    case 36:
                        reader.Skip(8);
                        break;
                    case 44:
                        reader.Skip(12);
                        break;
                }
                #endregion

                //Vertices[i].Values.Add(new VertexValue(tex0, 0, "normal", 0));
                Vertices[i].Values.Add(new VertexValue(tex1, VertexValue.ValueType.Int16_N2, "texcoords", 0));
            }

            reader.Format = EndianFormat.Little;
        }