protected override void Awake() { base.Awake(); _appModalView = GetComponent <AppModalView>(); _animator = GetComponent <Animator>(); AddListeners(); }
// Use this for initialization protected override void Awake() { base.Awake(); _appModal = GetComponent <AppModalView>(); _assetManager = GameApplication.Instance.AssetManager; _titleTxt = titleContainer.GetComponentInChildren <Text> (); _messageTxt = messageContainer.GetComponentInChildren <Text> (); }
protected override void Awake() { _appModalView = GetComponent <AppModalView>(); base.Awake(); }