protected override void Awake()
        {
            base.Awake();

            _appModalView = GetComponent <AppModalView>();
            _animator     = GetComponent <Animator>();

            AddListeners();
        }
        // Use this for initialization
        protected override void Awake()
        {
            base.Awake();
            _appModal = GetComponent <AppModalView>();

            _assetManager = GameApplication.Instance.AssetManager;

            _titleTxt   = titleContainer.GetComponentInChildren <Text> ();
            _messageTxt = messageContainer.GetComponentInChildren <Text> ();
        }
 protected override void Awake()
 {
     _appModalView = GetComponent <AppModalView>();
     base.Awake();
 }