${ui_action_Pan_Title}。
${ui_action_Pan_Description}
//平移 private void Pan_Click(object sender, RoutedEventArgs e) { Pan pan = new Pan(MyMap, Cursors.Hand); MyMap.Action = pan; }
private void BuildMapAction() { rootElement.AddDoubleClick(Map_MouseDoubleClick); Pan panAction = new Pan(this); curAction = panAction;//默认pan操作 oldAction = panAction; _mouseWheelTimer = new DispatcherTimer(); _mouseWheelTimer.Interval = new TimeSpan(0, 0, 0, 0, 120); _mouseWheelTimer.Tick += (sender,e) => { _isWheeling = false; }; }
private void Button_Click_2(object sender, RoutedEventArgs e) { Pan pan = new Pan(MyMap); MyMap.Action = pan; }
//平移操作 private void Pan_Click(object sender, RoutedEventArgs e) { Pan p = new Pan(MyMap); MyMap.Action = p; }