void OnSteamInventoryDefinitionUpdate(SteamInventoryDefinitionUpdate_t pCallback) {
		Debug.Log("[" + SteamInventoryDefinitionUpdate_t.k_iCallback + " - SteamInventoryDefinitionUpdate]");
	}
Esempio n. 2
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 internal static void InstallEvents()
 {
     SteamInventoryFullUpdate_t.Install(x => InventoryUpdated(x));
     SteamInventoryDefinitionUpdate_t.Install(x => LoadDefinitions());
     SteamInventoryDefinitionUpdate_t.Install(x => LoadDefinitions(), true);
 }
 internal static void InstallEvents()
 {
     SteamInventoryFullUpdate_t.Install(x => OnInventoryUpdated?.Invoke(x.Handle));
     SteamInventoryDefinitionUpdate_t.Install(x => LoadDefinitions());
 }
 internal static void InstallEvents()
 {
     SteamInventoryDefinitionUpdate_t.Install(x => DefinitionsUpdated(), true);
 }