void OnSteamInventoryDefinitionUpdate(SteamInventoryDefinitionUpdate_t pCallback) { Debug.Log("[" + SteamInventoryDefinitionUpdate_t.k_iCallback + " - SteamInventoryDefinitionUpdate]"); }
internal static void InstallEvents() { SteamInventoryFullUpdate_t.Install(x => InventoryUpdated(x)); SteamInventoryDefinitionUpdate_t.Install(x => LoadDefinitions()); SteamInventoryDefinitionUpdate_t.Install(x => LoadDefinitions(), true); }
internal static void InstallEvents() { SteamInventoryFullUpdate_t.Install(x => OnInventoryUpdated?.Invoke(x.Handle)); SteamInventoryDefinitionUpdate_t.Install(x => LoadDefinitions()); }
internal static void InstallEvents() { SteamInventoryDefinitionUpdate_t.Install(x => DefinitionsUpdated(), true); }