private void btnStore_Click(object sender, EventArgs e) { frmStore frmstore = new frmStore(); this.Hide(); frmstore.userName = this.usuario.getName(); int j = numberofGames; frmstore.gameArray = new string[j]; for (int i = 0; i < j; i++) frmstore.gameArray[i] = this.gameArray[i]; frmstore.librarySize =j; frmstore.userID = usuario.getID(); frmstore.ShowDialog(); this.Show(); frm_steamLibrary_Load(new object(), new EventArgs()); }
private void btnStore_Click(object sender, EventArgs e) { frmStore frmstore = new frmStore(); this.Hide(); frmstore.userName = this.usuario.getName(); int j = numberofGames; frmstore.gameArray = new string[j]; for (int i = 0; i < j; i++) { frmstore.gameArray[i] = this.gameArray[i]; } frmstore.librarySize = j; frmstore.userID = usuario.getID(); frmstore.ShowDialog(); this.Show(); frm_steamLibrary_Load(new object(), new EventArgs()); }