private void btnStore_Click(object sender, EventArgs e)
 {
     frmStore frmstore = new frmStore();
     this.Hide();
     frmstore.userName = this.usuario.getName();
     int j = numberofGames;
     frmstore.gameArray = new string[j];
     for (int i = 0; i < j; i++)
         frmstore.gameArray[i] = this.gameArray[i];
     frmstore.librarySize =j;
     frmstore.userID = usuario.getID();
     frmstore.ShowDialog();
     this.Show();
     frm_steamLibrary_Load(new object(), new EventArgs());
 }
        private void btnStore_Click(object sender, EventArgs e)
        {
            frmStore frmstore = new frmStore();

            this.Hide();
            frmstore.userName = this.usuario.getName();
            int j = numberofGames;

            frmstore.gameArray = new string[j];
            for (int i = 0; i < j; i++)
            {
                frmstore.gameArray[i] = this.gameArray[i];
            }
            frmstore.librarySize = j;
            frmstore.userID      = usuario.getID();
            frmstore.ShowDialog();
            this.Show();
            frm_steamLibrary_Load(new object(), new EventArgs());
        }