Esempio n. 1
0
        private void DoDeathState(TurtleStateMachine stateMachine)
        {
            stateMachine.enemy.hpIndicator.UpdateHp();
            stateMachine.navAgent.velocity = Vector3.zero;
            stateMachine.enemy.SetNewDamageIndicator();
            stateMachine.enemy.ParticleDamaged();
            stateMachine.SetTriggerDieAnim();
            stateMachine.SetIsDieAnim(true);

            stateMachine.enemy.conditions.Reset();
        }