Esempio n. 1
0
        private void LoadConfig(string configName)
        {
            string configAssetName = AssetUtility.GetConfigAsset(configName, false);

            m_LoadedFlag.Add(configAssetName, false);
            GameEntry.Config.ReadData(configAssetName, this);
        }
Esempio n. 2
0
        public static void LoadConfig(this ConfigComponent configComponent, string configName, bool fromBytes, object userData = null)
        {
            if (string.IsNullOrEmpty(configName))
            {
                Log.Warning("Config name is invalid.");
                return;
            }

            configComponent.LoadConfig(configName, AssetUtility.GetConfigAsset(configName, fromBytes), Constant.AssetPriority.ConfigAsset, userData);
        }
        public static void LoadConfig(this ConfigComponent configComponent, string configName, object userData = null)
        {
            if (string.IsNullOrEmpty(configName))
            {
                Log.Warning("ConfigCustom name is invalid.");
                return;
            }

            configComponent.LoadConfig(configName, AssetUtility.GetConfigAsset(configName), userData);
        }