public override string ToString() { StringBuilder stringBuilder = new StringBuilder(); int i = 0; int count = this.tracks.Count; while (i < count) { TrackEntry trackEntry = this.tracks.Items[i]; if (trackEntry != null) { if (stringBuilder.Length > 0) { stringBuilder.Append(", "); } stringBuilder.Append(trackEntry.ToString()); } i++; } if (stringBuilder.Length == 0) { return("<none>"); } return(stringBuilder.ToString()); }
static int ToString(IntPtr L) { try { ToLua.CheckArgsCount(L, 1); Spine.TrackEntry obj = (Spine.TrackEntry)ToLua.CheckObject(L, 1, typeof(Spine.TrackEntry)); string o = obj.ToString(); LuaDLL.lua_pushstring(L, o); return(1); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }
void OnAnimComplete(Spine.TrackEntry trackEntry) { string trackName = trackEntry.ToString(); if (trackName == enter) { //LogManager.Log("trackName == enter "); CorePlaySceneManager.bossEnterFinishEvent.Invoke(); } else if (trackName == bossLose) { //LogManager.Log("trackName == bossLose "); //CorePlayBossWar.BossFinishEvent.Invoke(); } }
void OnAnimComplete(Spine.TrackEntry trackEntry) { string trackName = trackEntry.ToString(); if (trackName == attack) { } else if (trackName == damage) { } else if (trackName == enter) { } else if (trackName == die) { } }
override public String ToString() { var buffer = new StringBuilder(); for (int i = 0, n = tracks.Count; i < n; i++) { TrackEntry entry = tracks.Items[i]; if (entry == null) { continue; } if (buffer.Length > 0) { buffer.Append(", "); } buffer.Append(entry.ToString()); } return(buffer.Length == 0 ? "<none>" : buffer.ToString()); }
public override string ToString() { StringBuilder stringBuilder = new StringBuilder(); int i = 0; for (int count = tracks.Count; i < count; i++) { TrackEntry trackEntry = tracks.Items[i]; if (trackEntry != null) { if (stringBuilder.Length > 0) { stringBuilder.Append(", "); } stringBuilder.Append(trackEntry.ToString()); } } return((stringBuilder.Length != 0) ? stringBuilder.ToString() : "<none>"); }
public override string ToString() { StringBuilder builder = new StringBuilder(); int index = 0; int count = this.tracks.Count; while (index < count) { TrackEntry entry = this.tracks.Items[index]; if (entry != null) { if (builder.Length > 0) { builder.Append(", "); } builder.Append(entry.ToString()); } index++; } return((builder.Length != 0) ? builder.ToString() : "<none>"); }