public SpeedRunnerUpdater(List <ConnectedPlayer> players, SpeedRunnerGameMaster master, SpeedRunnerProtocol protocol)
 {
     this.players  = players;
     this.master   = master;
     this.protocol = protocol;
 }
 public override void initProtocol(CommProtocol protocol)
 {
     this.protocol = (SpeedRunnerProtocol)protocol;
 }