/// <summary> /// Creates relative transformation from t0 to t1. /// </summary> /// <param name="from"></param> /// <param name="to"></param> /// <returns></returns> public static Transform3d CreateFromTo(ref Transform3d from, ref Transform3d to) { return(to.Apply(from.Inverse)); }
/// <summary> /// /// </summary> /// <param name="transform"></param> /// <param name="point"></param> /// <returns></returns> public static Vec3d Multiply(ref Transform3d transform, Vec3d point) { return(transform.Apply(point)); }
/// <summary> /// /// </summary> /// <param name="t0"></param> /// <param name="t1"></param> public static Transform3d Multiply(ref Transform3d t0, ref Transform3d t1) { return(t0.Apply(t1)); }
/// <summary> /// /// </summary> /// <param name="t0"></param> /// <param name="t1"></param> /// <returns></returns> public static Transform3d CreateRelative(ref Transform3d t0, ref Transform3d t1) { return(t1.Apply(t0.Inverse)); }