Esempio n. 1
0
 /// <summary>
 /// The main entry point for the application.
 /// </summary>
 static void Main(string[] args)
 {
     using (Game1 game = new Game1())
     {
         game.Run();
     }
 }
Esempio n. 2
0
 public Display(Game1 pGame)
 {
     aaGame = pGame;
     aaCamera = new DisplayCamera();
     mAssetList = new AssetList(aaGame.Content);
     mDisplayObjects = new List<DisplayObject>();
     mUIElements = new List<UIElement>();
     mVisibleUIElements = new List<UIElement>();
     mMenuUIElements = new List<UIElement>();
 }
Esempio n. 3
0
 public State_Menu_Ship(Game1 pGame)
     : base(pGame)
 {
     shipCount = 0;
     mAbilityNameText = "";
     mDesciprtionText = "";
     selectedAbility = -1;
     special1ID = -1;
     special2ID = -1;
     special3ID = -2;
     special4ID = -3;
 }
Esempio n. 4
0
 public State_Menu_Main(Game1 pGame)
     : base(pGame)
 {
 }
Esempio n. 5
0
 public State_Menu_Instructions(Game1 pGame)
     : base(pGame)
 {
 }
Esempio n. 6
0
 public State(Game1 pGame)
 {
     mGameReference = pGame;
 }
Esempio n. 7
0
 public State_Menu_HighScore(Game1 pGame)
     : base(pGame)
 {
 }
Esempio n. 8
0
 public State_SplashState(Game1 pGame)
     : base(pGame)
 {
 }
Esempio n. 9
0
 public State_GameState(Game1 pGame)
     : base(pGame)
 {
 }