Esempio n. 1
0
        public static GameObjectNode Attach(GameObject pGameObject)
        {
            GameObjectMan pMan = GameObjectMan.PrivGetInstance();

            Debug.Assert(pMan != null);

            GameObjectNode pNode = (GameObjectNode)pMan.BaseAdd();

            Debug.Assert(pNode != null);

            pNode.Set(pGameObject);
            return(pNode);
        }