Esempio n. 1
0
 private void Awake()
 {
     playerAttacker        = GetComponent <PlayerAttacker>();
     playerInventory       = GetComponent <PlayerInventory>();
     playerManager         = GetComponent <PlayerManager>();
     weaponSlotManager     = GetComponentInChildren <PlayerWeaponSlotManager>();
     consumableSlotManager = GetComponentInChildren <ConsumableSlotManager>();
     uiManager             = FindObjectOfType <UIManager>();
     cameraHandler         = FindObjectOfType <CameraHandler>();
     animatorHandler       = GetComponentInChildren <AnimatorHandler>();
     Cursor.lockState      = CursorLockMode.Locked;
 }
Esempio n. 2
0
 private void Awake()
 {
     weaponSlotManager     = GetComponentInChildren <PlayerWeaponSlotManager>();
     consumableSlotManager = GetComponentInChildren <ConsumableSlotManager>();
 }