Esempio n. 1
0
        /// <summary>
        /// 异步读取回调函数
        /// </summary>
        /// <param name="ar">异步操作结果</param>
        private static void AsyncReadCallback(IAsyncResult ar)
        {
            AsyncReadStateObject State = ar.AsyncState as AsyncReadStateObject;

            try
            {   // 异步写入结束
                State.numberOfBytesRead = State.stream.EndRead(ar);
            }

            catch (Exception e)
            {   // 异步连接异常
                State.exception = e;
            }

            finally
            {   // 将事件状态设置为终止状态,线程继续
                State.eventDone.Set();
            }
        }
        /// <summary>  
        /// 异步接收  
        /// </summary>  
        /// <param name="data">接收到的字节数组</param>  
        public void Read(out Byte[] data)
        {
            // 用户定义对象
            AsyncReadStateObject State = new AsyncReadStateObject
            {   // 将事件状态设置为非终止状态,导致线程阻止
                eventDone = new ManualResetEvent(false),
                stream = Stream,
                exception = null,
                numberOfBytesRead = -1
            };

            Byte[] Buffer = new Byte[ReceiveBufferSize];
            using (MemoryStream memStream = new MemoryStream(ReceiveBufferSize))
            {
                Int32 TotalBytes = 0;       // 总共需要接收的字节数
                Int32 ReceivedBytes = 0;    // 当前已接收的字节数
                while (true)
                {
                    // 将事件状态设置为非终止状态,导致线程阻止
                    State.eventDone.Reset();

                    // 异步读取网络数据流
                    Stream.BeginRead(Buffer, 0, Buffer.Length, new AsyncCallback(AsyncReadCallback), State);

                    // 等待操作完成信号
                    if (State.eventDone.WaitOne(Stream.ReadTimeout, false))
                    {   // 接收到信号
                        if (State.exception != null) throw State.exception;

                        if (State.numberOfBytesRead == 0)
                        {   // 连接已经断开
                            throw new SocketException();
                        }
                        else if (State.numberOfBytesRead > 0)
                        {
                            if (TotalBytes == 0)
                            {   // 提取流头部字节长度信息
                                TotalBytes = BitConverter.ToInt32(Buffer, 0);

                                // 保存剩余信息
                                memStream.Write(Buffer, 4, State.numberOfBytesRead - 4);
                            }
                            else
                            {
                                memStream.Write(Buffer, 0, State.numberOfBytesRead);
                            }

                            ReceivedBytes += State.numberOfBytesRead;
                            if (ReceivedBytes >= TotalBytes) break;
                        }
                    }
                    else
                    {   // 超时异常
                        throw new TimeoutException();
                    }
                }

                data = (memStream.Length > 0) ? memStream.ToArray() : null;
            }
        }
Esempio n. 3
0
        /// <summary>
        /// 异步接收
        /// </summary>
        /// <param name="data">接收到的字节数组</param>
        public void Read(out Byte[] data)
        {
            // 用户定义对象
            AsyncReadStateObject State = new AsyncReadStateObject
            {   // 将事件状态设置为非终止状态,导致线程阻止
                eventDone         = new ManualResetEvent(false),
                stream            = Stream,
                exception         = null,
                numberOfBytesRead = -1
            };

            Byte[] Buffer = new Byte[ReceiveBufferSize];
            using (MemoryStream memStream = new MemoryStream(ReceiveBufferSize))
            {
                Int32 TotalBytes    = 0;    // 总共需要接收的字节数
                Int32 ReceivedBytes = 0;    // 当前已接收的字节数
                while (true)
                {
                    // 将事件状态设置为非终止状态,导致线程阻止
                    State.eventDone.Reset();

                    // 异步读取网络数据流
                    Stream.BeginRead(Buffer, 0, Buffer.Length, new AsyncCallback(AsyncReadCallback), State);

                    // 等待操作完成信号
                    if (State.eventDone.WaitOne(Stream.ReadTimeout, false))
                    {   // 接收到信号
                        if (State.exception != null)
                        {
                            throw State.exception;
                        }

                        if (State.numberOfBytesRead == 0)
                        {   // 连接已经断开
                            throw new SocketException();
                        }
                        else if (State.numberOfBytesRead > 0)
                        {
                            if (TotalBytes == 0)
                            {   // 提取流头部字节长度信息
                                TotalBytes = BitConverter.ToInt32(Buffer, 0);

                                // 保存剩余信息
                                memStream.Write(Buffer, 4, State.numberOfBytesRead - 4);
                            }
                            else
                            {
                                memStream.Write(Buffer, 0, State.numberOfBytesRead);
                            }

                            ReceivedBytes += State.numberOfBytesRead;
                            if (ReceivedBytes >= TotalBytes)
                            {
                                break;
                            }
                        }
                    }
                    else
                    {   // 超时异常
                        throw new TimeoutException();
                    }
                }

                data = (memStream.Length > 0) ? memStream.ToArray() : null;
            }
        }