public EnemyAttachedEffectWatcher(Enemy xEn, IEffect xEffect) { this.xEn = xEn; this.xEffect = xEffect; }
public EffectAndBaseStatWrapper(IEffect xEffect, BaseStats xStats, BaseStats.StatusEffectSource enTypeToWatch) { this.xEffect = xEffect; this.xStats = xStats; this.enTypeToWatch = enTypeToWatch; }
public SpellAttachedEffectWatcher(ISpellInstance xEn, IEffect xEffect) { this.xEn = xEn; this.xEffect = xEffect; }