public EnemyAttachedEffectWatcher(Enemy xEn, IEffect xEffect)
 {
     this.xEn = xEn;
     this.xEffect = xEffect;
 }
		public EffectAndBaseStatWrapper(IEffect xEffect, BaseStats xStats, BaseStats.StatusEffectSource enTypeToWatch)
		{
			this.xEffect = xEffect;
			this.xStats = xStats;
			this.enTypeToWatch = enTypeToWatch;
		}
		public SpellAttachedEffectWatcher(ISpellInstance xEn, IEffect xEffect)
		{
			this.xEn = xEn;
			this.xEffect = xEffect;
		}