Esempio n. 1
0
        public void playAgainstComputer()
        {
            Console.CursorVisible = false;

            cSnake  = new ComputerSnake(snake.PositionX + 5, snake.PositionY + 5);
            cSnake1 = new ComputerSnake(snake.PositionX + 5, snake.PositionY + 5);
            cSnake2 = new ComputerSnake(snake.PositionX + 5, snake.PositionY + 5);

            timer.Elapsed += new ElapsedEventHandler(OnTimedEvent2);
            timer.Enabled  = true;

            cSnake.size  = dimension;
            cSnake1.size = dimension;
            cSnake2.size = dimension;
            //Console.Clear();
            board.drawBoard();
            Console.CursorVisible = false;

            apple.generate();
            //apple1.generate();
            //apple2.generate();

            ConsoleKey action = ConsoleKey.UpArrow;

            snake.draw();


            while (action == ConsoleKey.UpArrow || action == ConsoleKey.DownArrow || action == ConsoleKey.LeftArrow || action == ConsoleKey.RightArrow)
            {
                action = Console.ReadKey().Key;
                snake.changeDirection(action);
            }
        }
Esempio n. 2
0
        public void Eat(Apple apple)
        {
            if (apple.X == PositionX && apple.Y == PositionY)
            {
                grow = true;

                apple.generate();
            }
        }