public void createAnalyzerForConstraints(string parameterName, List <JointType> bodySegments, int s2D, int s3D)
        {
            SkeletonAnalyzer analyzer = new SkeletonAnalyzer(_KinectDevice, this.LayoutRoot.ActualHeight, this.LayoutRoot.ActualWidth);

            analyzer.SetStabilization(s2D, s3D);
            analyzer.SetBodySegments(bodySegments[0], bodySegments[1], bodySegments[2]);
            _SkeletonAnalyzerContainer.AddConstraints(parameterName, analyzer);
            updateParametersEditor();
            updateManualSlider();
        }
 internal void AddConstraints(string name, SkeletonAnalyzer analyzer)
 {
     skeletonListCon.Add(name, analyzer);
 }
 public void AddParameter(string name, SkeletonAnalyzer skeleton)
 {
     skeletonList.Add(name, skeleton);
 }
 internal void AddConstraints(string name, SkeletonAnalyzer analyzer)
 {
     skeletonListCon.Add(name, analyzer);
 }
 public void AddParameter(string name, SkeletonAnalyzer skeleton)
 {
     skeletonList.Add(name, skeleton);
 }