Esempio n. 1
0
 private void shuffleUsedBack()
 {
     usedCards.shuffle();
     foreach (var card in usedCards.drawAll())
     {
         skillCards[card.type].addToDeck(card);
     }
 }
Esempio n. 2
0
        // Start is called before the first frame update
        void Start()
        {
            SkillCardDeck deck = SkillCardDeck.createInitiatedDeck(Type.YELLOW);

            deck.shuffle();
            deck.sort();
            ;
        }
Esempio n. 3
0
 public void initNewDestiny()
 {
     destiny.addToDeck(skillCards[Type.BLUE].draw(2));
     destiny.addToDeck(skillCards[Type.GREEN].draw(2));
     destiny.addToDeck(skillCards[Type.PURPLE].draw(2));
     destiny.addToDeck(skillCards[Type.RED].draw(2));
     destiny.addToDeck(skillCards[Type.YELLOW].draw(2));
     destiny.shuffle();
 }