Esempio n. 1
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 private static BattleStats GetMasteryBonusValue(ArtifactSetStatBonus masteryBonus, BattleStats baseStats, List <ArtifactSetSetup> artifactSetSetups) => default;
Esempio n. 2
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 private static void ChangeStatsWithArtifactSetMasteryBonus(ArtifactSetStatBonus masteryBonus, List <ArtifactSetSetup> artifactSetSetups, BattleStats stats)
 {
 }
Esempio n. 3
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 public void Change(OperationType operationType, BattleStats otherStats)
 {
 }
Esempio n. 4
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 public static void ChangeStats(BattleStats stats, OperationType operationType, BattleStats other)
 {
 }
Esempio n. 5
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 public bool GreaterThanOrEqualTo(BattleStats other) => default;
Esempio n. 6
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 public BattleStats(BattleStats stats)
 {
 }
Esempio n. 7
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 protected bool Equals(BattleStats other) => default;
Esempio n. 8
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 public void UpdateWithBonuses(BattleStats lp, BattleStats lf, BattleStats arena, BattleStats bp, BattleStats bf, BattleStats ap, BattleStats af, BattleStats mp, BattleStats mf)
 {
 }
Esempio n. 9
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 public static BattleStats Operation(BattleStats firstStats, OperationType operationType, BattleStats secondStats) => default;