private static BattleStats GetMasteryBonusValue(ArtifactSetStatBonus masteryBonus, BattleStats baseStats, List <ArtifactSetSetup> artifactSetSetups) => default;
private static void ChangeStatsWithArtifactSetMasteryBonus(ArtifactSetStatBonus masteryBonus, List <ArtifactSetSetup> artifactSetSetups, BattleStats stats) { }
public void Change(OperationType operationType, BattleStats otherStats) { }
public static void ChangeStats(BattleStats stats, OperationType operationType, BattleStats other) { }
public bool GreaterThanOrEqualTo(BattleStats other) => default;
public BattleStats(BattleStats stats) { }
protected bool Equals(BattleStats other) => default;
public void UpdateWithBonuses(BattleStats lp, BattleStats lf, BattleStats arena, BattleStats bp, BattleStats bf, BattleStats ap, BattleStats af, BattleStats mp, BattleStats mf) { }
public static BattleStats Operation(BattleStats firstStats, OperationType operationType, BattleStats secondStats) => default;