Esempio n. 1
0
        /// <summary>
        /// Opens the gump for the administration to choose the progression level
        /// mobiles and amounts
        /// </summary>
        /// <param name="from">mobile so display the gump to</param>
        public override void OnDoubleClick(Mobile from)
        {
            if (from.AccessLevel < AccessLevel.GameMaster)
            {
                return;
            }

            TPSpawnerGump g = new TPSpawnerGump(this);

            from.SendGump(g);
        }
Esempio n. 2
0
        /// <summary>
        /// Opens the gump for the administration to choose the progression level
        /// mobiles and amounts
        /// </summary>
        /// <param name="from">mobile so display the gump to</param>
        public override void OnDoubleClick(Mobile from)
        {
            if (from.AccessLevel < AccessLevel.GameMaster)
                return;

            TPSpawnerGump g = new TPSpawnerGump(this);
            from.SendGump(g);
        }