Esempio n. 1
0
        public override bool OnBeforeDeath()
        {
            MotherNature rm = new MotherNature();

            rm.Team         = this.Team;
            rm.Combatant    = this.Combatant;
            rm.NoKillAwards = true;

            Effects.PlaySound(this, Map, GetDeathSound());
            Effects.SendLocationEffect(Location, Map, 0x3709, 30, 10, 0x835, 0);
            rm.MoveToWorld(new Point3D(5211, 1741, 0), Map.Trammel);

            return(base.OnBeforeDeath());
        }
Esempio n. 2
0
        public override bool OnBeforeDeath()
        {
            MotherNature rm = new MotherNature();
            rm.Team = this.Team;
            rm.Combatant = this.Combatant;
            rm.NoKillAwards = true;

            Effects.PlaySound(this, Map, GetDeathSound());
            Effects.SendLocationEffect(Location, Map, 0x3709, 30, 10, 0x835, 0);
            rm.MoveToWorld(new Point3D(5211, 1741, 0), Map.Trammel);
            
            return base.OnBeforeDeath();

        }