Esempio n. 1
0
        public static void CheckHit(Mobile defender)
        {
            SearingWeaponContext context = (SearingWeaponContext)PropertyEffect.GetContext(defender, EffectsType.Searing);

            if (context == null)
            {
                new SearingWeaponContext(defender);
            }
        }
Esempio n. 2
0
        public static void CheckHit(Mobile attacker, Mobile defender)
        {
            SearingWeaponContext context = PropertyEffect.GetContext <SearingWeaponContext>(attacker, defender, EffectsType.Searing);

            if (context == null)
            {
                new SearingWeaponContext(attacker, defender);
            }
        }
Esempio n. 3
0
        public static void CheckHit(Mobile attacker, Mobile defender)
        {
            SearingWeaponContext context = GetContext <SearingWeaponContext>(attacker, defender);

            if (context == null)
            {
                AddEffects(new SearingWeaponContext(attacker, defender));
            }
        }