public NewpSkillballGump(NewpSkillball skillball, Mobile from, string gumpheadline)
            : base(20, 30)
        {
            m_From = from;
            m_SkillBall = skillball;
            m_GumpHeadline = gumpheadline;

            constructGump();
        }
        public NewpSkillballGump(NewpSkillball skillball, Mobile from, string gumpheadline, bool[] selected)
            : base(20, 30)
        {
            m_From = from;
            m_SkillBall = skillball;
            m_GumpHeadline = gumpheadline;
            ChosenSkills = selected;

            foreach (bool f in ChosenSkills)
                if (f)
                    numChosen++;

            constructGump();
        }