public NewpSkillballGump(NewpSkillball skillball, Mobile from, string gumpheadline) : base(20, 30) { m_From = from; m_SkillBall = skillball; m_GumpHeadline = gumpheadline; constructGump(); }
public NewpSkillballGump(NewpSkillball skillball, Mobile from, string gumpheadline, bool[] selected) : base(20, 30) { m_From = from; m_SkillBall = skillball; m_GumpHeadline = gumpheadline; ChosenSkills = selected; foreach (bool f in ChosenSkills) if (f) numChosen++; constructGump(); }