Esempio n. 1
0
        public MiniChamp()
            : base(0x1AED)
        {
            this.Movable = false;
            this.Visible = false;

            this.m_Altar = new MiniChampionAltar(this);
            this.m_Idol  = new IdolOfTheMiniChamp(this);

            this.m_Creatures     = new List <Mobile>();
            this.m_ExpireDelay   = TimeSpan.FromMinutes(10.0);
            this.m_RestartDelay  = TimeSpan.FromMinutes(10.0);
            this.m_DamageEntries = new Dictionary <Mobile, int>();

            Timer.DelayCall(TimeSpan.Zero, new TimerCallback(SetInitialSpawnArea));
        }
Esempio n. 2
0
        public MiniChamp()
            : base(0x1AED)
        {
            this.Movable = false;
            this.Visible = false;

            this.m_Altar = new MiniChampionAltar(this);
            this.m_Idol = new IdolOfTheMiniChamp(this);

            this.m_Creatures = new List<Mobile>();
            this.m_ExpireDelay = TimeSpan.FromMinutes(10.0);
            this.m_RestartDelay = TimeSpan.FromMinutes(10.0);
            this.m_DamageEntries = new Dictionary<Mobile, int>();

            Timer.DelayCall(TimeSpan.Zero, new TimerCallback(SetInitialSpawnArea));
        }