Esempio n. 1
0
        // We add this to our window as a callback
        // It tells us when the window is opened so we can keep the button in sync
        public void OnChecklistWindowOpened(object sender, EventArgs e)
        {
//			_logger.Trace( "OnChecklistWindowOpened" );
            if (_checklistButton != null)
            {
                _checklistButton.SetOn( );
            }
            UpdateChecklistVisibility(true);
        }
Esempio n. 2
0
 // We add this to our window as a callback
 // It tells us when the window is opened so we can keep the button in sync
 public void OnStatusWindowOpened(object sender, EventArgs e)
 {
     //			_logger.Trace( "OnWindowOpened" );
     if (_statusButton != null)
     {
         _statusButton.SetOn( );
     }
     UpdateStatusVisibility(true);
 }
        private void ChecklistButton_RightClick(object sender, EventArgs e)
        {
            //WarezCrawler 20190410 - Try to get experiments to update around mun
            //_mustDoFullRefresh = true;
            //ScheduleExperimentUpdate();
            //ScienceContext.LoadStatus.OnboardScienceUnloadedVessels = false;
            //ScienceContext.LoadStatus.Experiments = false;
            //ScienceContext.LoadStatus.ScienceSubjects = false;
            ScienceContext.LoadStatus.ExperimentCache = false;
            //ScienceContext.LoadStatus.KSCBiomes = false;

            if (Config.RighClickMutesMusic)
            {
                // Toggle the muted state
                Muted = !Muted;
                ScreenMessages.PostScreenMessage("[x] Science! - Music Mute");
            }
            else
            {
                if (_active && UiActive( ))
                {
                    if (GameHelper.AllowStatusWindow( ))
                    {
                        bool NewVisibility = !_statusWindow.IsVisible( );
                        _statusWindow.SetVisible(NewVisibility);
                        UpdateStatusVisibility(NewVisibility);

                        if (_statusWindow.IsVisible( ))
                        {
                            if (_statusButton != null)
                            {
                                _statusButton.SetOn( );
                            }
                            ScienceEventHandler.ScheduleExperimentUpdate( );
                        }
                        else
                        {
                            if (_statusButton != null)
                            {
                                _statusButton.SetOff( );
                            }
                        }
                    }
                }
            }
        }
Esempio n. 4
0
        private void ChecklistButton_RightClick(object sender, EventArgs e)
        {
            if (Config.RighClickMutesMusic)
            {
                // Toggle the muted state
                Muted = !Muted;
                ScreenMessages.PostScreenMessage("[x] Science! - Music Mute");
            }
            else
            {
                if (_active && UiActive( ))
                {
                    if (GameHelper.AllowStatusWindow( ))
                    {
                        bool NewVisibility = !_statusWindow.IsVisible( );
                        _statusWindow.SetVisible(NewVisibility);
                        UpdateStatusVisibility(NewVisibility);

                        if (_statusWindow.IsVisible( ))
                        {
                            if (_statusButton != null)
                            {
                                _statusButton.SetOn( );
                            }
                            ScienceEventHandler.ScheduleExperimentUpdate( );
                        }
                        else
                        {
                            if (_statusButton != null)
                            {
                                _statusButton.SetOff( );
                            }
                        }
                    }
                }
            }
        }