Esempio n. 1
0
        public override void OnActivate(int pinID)
        {
            switch (pinID)
            {
            case 10:
                if (!ContinueWindow.Create(SceneBattle.Instance.continueWindowRes, new ContinueWindow.ResultEvent(this.OnDecide), new ContinueWindow.ResultEvent(this.OnCancel)))
                {
                    this.OnCancel((GameObject)null);
                    break;
                }
                this.ActivateOutputLinks(100);
                break;

            case 11:
                ContinueWindow.ForceClose();
                this.ActivateOutputLinks(101);
                break;
            }
        }