Esempio n. 1
0
 public override void LoadContent(ref ContentManager content)
 {
     inventoryManger = new InventoryManager();
     PKS             = Keyboard.GetState();
     menu            = new MenuManager();
     menu.LoadContent(content);
     map    = new MapGeneration();
     player = new Player(content.Load <Texture2D>("Character"), new Rectangle(0, 0, 32, 64), new Rectangle(0, 0, 32, 64), 4, 100, 0, 4, 0, 0);
     map.CreateMap(ref content);
     player.setProperGridPosition(map.NumberOfFloorObjects);
     interactor = new Interactor();
     interactor.LoadContent(ref content);
     inventoryManger.LoadContent(ref content, ref player);
 }
Esempio n. 2
0
 public override void LoadContent(ContentManager content)
 {
     map    = new MapGeneration();
     player = new Player(content.Load <Texture2D>("Character"), new Rectangle(0, 0, 32, 42), new Rectangle(0, 0, 16, 21), 4, 100, 0, 2, 0, 0);
     map.CreateMap(content);
 }