Esempio n. 1
0
        private static void DeclareStorageBuffers(CodeGenContext context, BufferDescriptor[] descriptors)
        {
            if (descriptors.Length == 0)
            {
                return;
            }

            int setIndex = context.Config.Options.TargetApi == TargetApi.Vulkan ? 1 : 0;
            int count    = descriptors.Max(x => x.Binding) + 1;

            var sbArrayType = context.TypeRuntimeArray(context.TypeU32());

            context.Decorate(sbArrayType, Decoration.ArrayStride, (LiteralInteger)4);
            var sbStructType = context.TypeStruct(true, sbArrayType);

            context.Decorate(sbStructType, Decoration.BufferBlock);
            context.MemberDecorate(sbStructType, 0, Decoration.Offset, (LiteralInteger)0);
            var sbStructArrayType = context.TypeArray(sbStructType, context.Constant(context.TypeU32(), count));
            var sbPointerType     = context.TypePointer(StorageClass.Uniform, sbStructArrayType);
            var sbVariable        = context.Variable(sbPointerType, StorageClass.Uniform);

            context.Name(sbVariable, $"{GetStagePrefix(context.Config.Stage)}_s");
            context.Decorate(sbVariable, Decoration.DescriptorSet, (LiteralInteger)setIndex);
            context.Decorate(sbVariable, Decoration.Binding, (LiteralInteger)descriptors[0].Binding);
            context.AddGlobalVariable(sbVariable);

            context.StorageBuffersArray = sbVariable;
        }
Esempio n. 2
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        private static void DeclareSupportBuffer(CodeGenContext context)
        {
            if (!context.Config.Stage.SupportsRenderScale() && !(context.Config.LastInVertexPipeline && context.Config.GpuAccessor.QueryViewportTransformDisable()))
            {
                return;
            }

            var isBgraArrayType           = context.TypeArray(context.TypeU32(), context.Constant(context.TypeU32(), SupportBuffer.FragmentIsBgraCount));
            var viewportInverseVectorType = context.TypeVector(context.TypeFP32(), 4);
            var renderScaleArrayType      = context.TypeArray(context.TypeFP32(), context.Constant(context.TypeU32(), SupportBuffer.RenderScaleMaxCount));

            context.Decorate(isBgraArrayType, Decoration.ArrayStride, (LiteralInteger)SupportBuffer.FieldSize);
            context.Decorate(renderScaleArrayType, Decoration.ArrayStride, (LiteralInteger)SupportBuffer.FieldSize);

            var supportBufferStructType = context.TypeStruct(false, context.TypeU32(), isBgraArrayType, viewportInverseVectorType, context.TypeS32(), renderScaleArrayType);

            context.MemberDecorate(supportBufferStructType, 0, Decoration.Offset, (LiteralInteger)SupportBuffer.FragmentAlphaTestOffset);
            context.MemberDecorate(supportBufferStructType, 1, Decoration.Offset, (LiteralInteger)SupportBuffer.FragmentIsBgraOffset);
            context.MemberDecorate(supportBufferStructType, 2, Decoration.Offset, (LiteralInteger)SupportBuffer.ViewportInverseOffset);
            context.MemberDecorate(supportBufferStructType, 3, Decoration.Offset, (LiteralInteger)SupportBuffer.FragmentRenderScaleCountOffset);
            context.MemberDecorate(supportBufferStructType, 4, Decoration.Offset, (LiteralInteger)SupportBuffer.GraphicsRenderScaleOffset);
            context.Decorate(supportBufferStructType, Decoration.Block);

            var supportBufferPointerType = context.TypePointer(StorageClass.Uniform, supportBufferStructType);
            var supportBufferVariable    = context.Variable(supportBufferPointerType, StorageClass.Uniform);

            context.Decorate(supportBufferVariable, Decoration.DescriptorSet, (LiteralInteger)0);
            context.Decorate(supportBufferVariable, Decoration.Binding, (LiteralInteger)0);

            context.AddGlobalVariable(supportBufferVariable);

            context.SupportBuffer = supportBufferVariable;
        }
Esempio n. 3
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        private static void DeclareSamplers(CodeGenContext context, TextureDescriptor[] descriptors)
        {
            foreach (var descriptor in descriptors)
            {
                var meta = new TextureMeta(descriptor.CbufSlot, descriptor.HandleIndex, descriptor.Format, descriptor.Type);

                if (context.Samplers.ContainsKey(meta))
                {
                    continue;
                }

                bool isBuffer = (descriptor.Type & SamplerType.Mask) == SamplerType.TextureBuffer;
                int  setIndex = context.Config.Options.TargetApi == TargetApi.Vulkan ? (isBuffer ? 4 : 2) : 0;

                var dim = (meta.Type & SamplerType.Mask) switch
                {
                    SamplerType.Texture1D => Dim.Dim1D,
                    SamplerType.Texture2D => Dim.Dim2D,
                    SamplerType.Texture3D => Dim.Dim3D,
                    SamplerType.TextureCube => Dim.Cube,
                    SamplerType.TextureBuffer => Dim.Buffer,
                    _ => throw new InvalidOperationException($"Invalid sampler type \"{meta.Type & SamplerType.Mask}\".")
                };

                var imageType = context.TypeImage(
                    context.TypeFP32(),
                    dim,
                    meta.Type.HasFlag(SamplerType.Shadow),
                    meta.Type.HasFlag(SamplerType.Array),
                    meta.Type.HasFlag(SamplerType.Multisample),
                    1,
                    ImageFormat.Unknown);

                var nameSuffix = meta.CbufSlot < 0 ? $"_tcb_{meta.Handle:X}" : $"_cb{meta.CbufSlot}_{meta.Handle:X}";

                var sampledImageType        = context.TypeSampledImage(imageType);
                var sampledImagePointerType = context.TypePointer(StorageClass.UniformConstant, sampledImageType);
                var sampledImageVariable    = context.Variable(sampledImagePointerType, StorageClass.UniformConstant);

                context.Samplers.Add(meta, (imageType, sampledImageType, sampledImageVariable));

                context.Name(sampledImageVariable, $"{GetStagePrefix(context.Config.Stage)}_tex{nameSuffix}");
                context.Decorate(sampledImageVariable, Decoration.DescriptorSet, (LiteralInteger)setIndex);
                context.Decorate(sampledImageVariable, Decoration.Binding, (LiteralInteger)descriptor.Binding);
                context.AddGlobalVariable(sampledImageVariable);
            }
        }
Esempio n. 4
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        private static void DeclareImages(CodeGenContext context, TextureDescriptor[] descriptors)
        {
            foreach (var descriptor in descriptors)
            {
                var meta = new TextureMeta(descriptor.CbufSlot, descriptor.HandleIndex, descriptor.Format);

                if (context.Images.ContainsKey(meta))
                {
                    continue;
                }

                int setIndex = context.Config.Options.TargetApi == TargetApi.Vulkan ? 3 : 0;

                var dim = GetDim(descriptor.Type);

                var imageType = context.TypeImage(
                    context.GetType(meta.Format.GetComponentType().Convert()),
                    dim,
                    descriptor.Type.HasFlag(SamplerType.Shadow),
                    descriptor.Type.HasFlag(SamplerType.Array),
                    descriptor.Type.HasFlag(SamplerType.Multisample),
                    AccessQualifier.ReadWrite,
                    GetImageFormat(meta.Format));

                var nameSuffix = meta.CbufSlot < 0 ?
                                 $"_tcb_{meta.Handle:X}_{meta.Format.ToGlslFormat()}" :
                                 $"_cb{meta.CbufSlot}_{meta.Handle:X}_{meta.Format.ToGlslFormat()}";

                var imagePointerType = context.TypePointer(StorageClass.UniformConstant, imageType);
                var imageVariable    = context.Variable(imagePointerType, StorageClass.UniformConstant);

                context.Images.Add(meta, (imageType, imageVariable));

                context.Name(imageVariable, $"{GetStagePrefix(context.Config.Stage)}_img{nameSuffix}");
                context.Decorate(imageVariable, Decoration.DescriptorSet, (LiteralInteger)setIndex);
                context.Decorate(imageVariable, Decoration.Binding, (LiteralInteger)descriptor.Binding);

                if (descriptor.Flags.HasFlag(TextureUsageFlags.ImageCoherent))
                {
                    context.Decorate(imageVariable, Decoration.Coherent);
                }

                context.AddGlobalVariable(imageVariable);
            }
        }
Esempio n. 5
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        private static void DeclareUniformBuffers(CodeGenContext context, BufferDescriptor[] descriptors)
        {
            uint ubSize = Constants.ConstantBufferSize / 16;

            var ubArrayType = context.TypeArray(context.TypeVector(context.TypeFP32(), 4), context.Constant(context.TypeU32(), ubSize), true);

            context.Decorate(ubArrayType, Decoration.ArrayStride, (LiteralInteger)16);
            var ubStructType = context.TypeStruct(true, ubArrayType);

            context.Decorate(ubStructType, Decoration.Block);
            context.MemberDecorate(ubStructType, 0, Decoration.Offset, (LiteralInteger)0);
            var ubPointerType = context.TypePointer(StorageClass.Uniform, ubStructType);

            foreach (var descriptor in descriptors)
            {
                var ubVariable = context.Variable(ubPointerType, StorageClass.Uniform);

                context.Name(ubVariable, $"{GetStagePrefix(context.Config.Stage)}_c{descriptor.Slot}");
                context.Decorate(ubVariable, Decoration.DescriptorSet, (LiteralInteger)0);
                context.Decorate(ubVariable, Decoration.Binding, (LiteralInteger)descriptor.Binding);
                context.AddGlobalVariable(ubVariable);
                context.UniformBuffers.Add(descriptor.Slot, ubVariable);
            }
        }
Esempio n. 6
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        private static void DeclareUniformBuffers(CodeGenContext context, BufferDescriptor[] descriptors)
        {
            if (descriptors.Length == 0)
            {
                return;
            }

            uint ubSize = Constants.ConstantBufferSize / 16;

            var ubArrayType = context.TypeArray(context.TypeVector(context.TypeFP32(), 4), context.Constant(context.TypeU32(), ubSize), true);

            context.Decorate(ubArrayType, Decoration.ArrayStride, (LiteralInteger)16);
            var ubStructType = context.TypeStruct(true, ubArrayType);

            context.Decorate(ubStructType, Decoration.Block);
            context.MemberDecorate(ubStructType, 0, Decoration.Offset, (LiteralInteger)0);

            if (context.Config.UsedFeatures.HasFlag(FeatureFlags.CbIndexing))
            {
                int count = descriptors.Max(x => x.Slot) + 1;

                var ubStructArrayType = context.TypeArray(ubStructType, context.Constant(context.TypeU32(), count));
                var ubPointerType     = context.TypePointer(StorageClass.Uniform, ubStructArrayType);
                var ubVariable        = context.Variable(ubPointerType, StorageClass.Uniform);

                context.Name(ubVariable, $"{GetStagePrefix(context.Config.Stage)}_u");
                context.Decorate(ubVariable, Decoration.DescriptorSet, (LiteralInteger)0);
                context.Decorate(ubVariable, Decoration.Binding, (LiteralInteger)context.Config.FirstConstantBufferBinding);
                context.AddGlobalVariable(ubVariable);

                context.UniformBuffersArray = ubVariable;
            }
            else
            {
                var ubPointerType = context.TypePointer(StorageClass.Uniform, ubStructType);

                foreach (var descriptor in descriptors)
                {
                    var ubVariable = context.Variable(ubPointerType, StorageClass.Uniform);

                    context.Name(ubVariable, $"{GetStagePrefix(context.Config.Stage)}_c{descriptor.Slot}");
                    context.Decorate(ubVariable, Decoration.DescriptorSet, (LiteralInteger)0);
                    context.Decorate(ubVariable, Decoration.Binding, (LiteralInteger)descriptor.Binding);
                    context.AddGlobalVariable(ubVariable);
                    context.UniformBuffers.Add(descriptor.Slot, ubVariable);
                }
            }
        }