Esempio n. 1
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 /// <summary>
 /// Sets the texture constant buffer index on the compute pipeline.
 /// </summary>
 /// <param name="index">The texture constant buffer index</param>
 public void SetComputeTextureBufferIndex(int index)
 {
     _cpBindingsManager.SetTextureBufferIndex(index);
 }
Esempio n. 2
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 /// <summary>
 /// Sets the texture constant buffer index on the graphics pipeline.
 /// </summary>
 /// <param name="index">The texture constant buffer index</param>
 public void SetGraphicsTextureBufferIndex(int index)
 {
     _gpBindingsManager.SetTextureBufferIndex(index);
 }