Esempio n. 1
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 public LdrBuilder Rect(string name, Colour32 colour, AxisId axis_id, float width, float height, bool solid, float corner_radius, v4 position)
 {
     return(Append("*Rect ", name, " ", colour, " {", width, " ", height, " ", axis_id, " ", Ldr.Solid(solid), " ", Ldr.CornerRadius(corner_radius), " ", Ldr.Position(position), "}\n"));
 }
Esempio n. 2
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 public LdrBuilder Pie(string name, Colour32 colour, AxisId axis_id, bool solid, float ang0, float ang1, float rad0, float rad1, float sx, float sy, int facets, v4 position)
 {
     return(Append("*Pie ", name, " ", colour, " {", ang0, " ", ang1, " ", rad0, " ", rad1, " ", axis_id, " ", Ldr.Solid(solid), " ", Ldr.Facets(facets), " *Scale ", sx, " ", sy, " ", Ldr.Position(position), "}\n"));
 }
Esempio n. 3
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 public void Rect(string name, Colour32 colour, AxisId axis_id, float width, float height, bool solid, v4 position)
 {
     Append("*Rect ", name, " ", colour, " {", width, " ", height, " ", axis_id, " ", Ldr.Solid(solid), " ", Ldr.Position(position), "}\n");
 }
Esempio n. 4
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 public LdrBuilder Ellipse(string name, Colour32 colour, AxisId axis_id, bool solid, float radiusx, float radiusy, v4 position)
 {
     return(Append("*Circle ", name, " ", colour, " {", radiusx, " ", radiusy, " ", axis_id, " ", Ldr.Solid(solid), " ", Ldr.Position(position), "}\n"));
 }
Esempio n. 5
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 public void Circle(string name, Colour32 colour, AxisId axis_id, bool solid, float radius, v4 position)
 {
     Append("*Circle ", name, " ", colour, " {", radius, " ", axis_id, " ", Ldr.Solid(solid), " ", Ldr.Position(position), "}\n");
 }