Esempio n. 1
0
 public MainWindow()
 {
     //init collections
     this.FinishedSaving      = true;
     this.DailyGoldBalances   = new ObservableCollection <DailyGoldBalance>();
     this.DailySlayerTasks    = new ObservableCollection <DailySlayerTaskList>();
     this.DailyTimeStatistics = new ObservableCollection <DailyTimeStatistic>();
     //init windows
     this.InitializeComponent();
     this.ApplicationInit();
     //init databases
     Slayer.InitSlayerTables();
     Earnings.InitItemNames();
     //load collection items
     this.LoadTasks();
     this.LoadBalances();
     this.LoadTimeStatistics();
     this.InitTimeStatistics();
     //init the views
     this.goldBalancePage.PopulateViews();
     //ALWAYS BACK UP YOUR WORK KIDDOS
     this.MakeFilesBackup();
     GC.Collect();
     this.UpdateOwners();
     //this.inGameTimePage.DrawChart();
 }
Esempio n. 2
0
 /// <summary>
 /// saves current progress
 /// </summary>
 private void SaveAllProgress()
 {
     (new Thread(() => Earnings.DumpToDisk())).Start();
     Parallel.ForEach(DailyGoldBalances, element => element.SaveToJson());
     Parallel.ForEach(DailySlayerTasks, element => element.SaveToJson());
     Parallel.ForEach(DailyTimeStatistics, element => element.SaveToJson());
     MessageBox.Show("Progress saved successfully!", "Saving", MessageBoxButton.OK);
 }