private string DisplayLoss(Choice choiceOne, Choice choiceTwo) { string output; Rules rule = new Rules(choiceTwo, choiceOne); output = rule.DisplayWinner(); return output + "\nPlayer 2 wins!"; }
public void PaperPlayerTest(Choice choice, Result expected) { //Arrange AlwaysPaperPlayer p1 = new AlwaysPaperPlayer("Paper Player"); Player p2; switch (choice) { case Choice.Rock: p2 = new AlwaysRockPlayer("Rock Player"); break; case Choice.Scissors: p2 = new AlwaysScissorPlayer("Scissors Player"); break; default: p2 = new AlwaysPaperPlayer("Paper Player"); break; } //Act Result actual = _game.PlayRound(p1, p2); //Assert Assert.AreEqual(expected, actual); }
private string DetermineWinnerHelper(Choice choiceOne, Choice choiceTwo) { int indexOne = (int) choiceOne.Name; int indexTwo = (int) choiceTwo.Name; int result = (indexOne - indexTwo + 5) % 5; Console.WriteLine(); if (result == 1 || result == 2) { return DisplayWin(choiceOne, choiceTwo); } else if (result == 0) { return DisplayTie(choiceOne, choiceTwo); } else { return DisplayLoss(choiceOne, choiceTwo); } }
public void TestPaperMethod(Choice choice, Result expected) { MatchResult result = null; Game testGame = new Game(); switch (choice) { case Choice.Paper: result = testGame.PlayRound(new AlwaysPaper(), new AlwaysPaper()); break; case Choice.Rock: result = testGame.PlayRound(new AlwaysPaper(), new AlwaysRock()); break; default: result = testGame.PlayRound(new AlwaysPaper(), new AlwaysScissors()); break; } Assert.AreEqual(expected, result.Match_Result); }
public Player(string name, Items.Item choice) { this.name = name; switch (choice) { case Items.Item.Rock: this.choice = new Rock(); break; case Items.Item.Paper: this.choice = new Paper(); break; case Items.Item.Scissors: this.choice = new Scissors(); break; case Items.Item.Lizard: this.choice = new Lizard(); break; case Items.Item.Spock: this.choice = new Spock(); break; } }
public Rules(Choice choiceOne, Choice choiceTwo) { this.choiceOne = choiceOne; this.choiceTwo = choiceTwo; }
private string DisplayTie(Choice choiceOne, Choice choiceTwo) { string output = $"{choiceOne.Name} ties {choiceTwo.Name}"; return output + "\nMeh. Its a tie."; }
public string DetermineWinningChoice(Choice choice) { return DetermineWinnerHelper(this, choice); }