public override ThinkNode DeepCopy(bool resolve = true) { JobGiver_AITrashBuildingsDistant jobGiver_AITrashBuildingsDistant = (JobGiver_AITrashBuildingsDistant)base.DeepCopy(resolve); jobGiver_AITrashBuildingsDistant.attackAllInert = this.attackAllInert; return(jobGiver_AITrashBuildingsDistant); }
public override ThinkNode DeepCopy(bool resolve = true) { JobGiver_AITrashBuildingsDistant obj = (JobGiver_AITrashBuildingsDistant)base.DeepCopy(resolve); obj.attackAllInert = attackAllInert; return(obj); }