public override ThinkNode DeepCopy(bool resolve = true)
        {
            JobGiver_AITrashBuildingsDistant jobGiver_AITrashBuildingsDistant = (JobGiver_AITrashBuildingsDistant)base.DeepCopy(resolve);

            jobGiver_AITrashBuildingsDistant.attackAllInert = this.attackAllInert;
            return(jobGiver_AITrashBuildingsDistant);
        }
        public override ThinkNode DeepCopy(bool resolve = true)
        {
            JobGiver_AITrashBuildingsDistant obj = (JobGiver_AITrashBuildingsDistant)base.DeepCopy(resolve);

            obj.attackAllInert = attackAllInert;
            return(obj);
        }