public void RenderMote() { float num = (Time.time - this.lastOrderedToTileTime) / 0.5f; if (num > 1f) { return; } if (Caravan_GotoMoteRenderer.cachedMaterial == null) { Caravan_GotoMoteRenderer.cachedMaterial = MaterialPool.MatFrom((Texture2D)Caravan_GotoMoteRenderer.FeedbackGoto.mainTexture, Caravan_GotoMoteRenderer.FeedbackGoto.shader, Color.white, WorldMaterials.DynamicObjectRenderQueue); } WorldGrid worldGrid = Find.WorldGrid; Vector3 tileCenter = worldGrid.GetTileCenter(this.tile); Color value = new Color(1f, 1f, 1f, 1f - num); Caravan_GotoMoteRenderer.propertyBlock.SetColor(ShaderPropertyIDs.Color, value); Vector3 pos = tileCenter; float size = 0.8f * worldGrid.averageTileSize; float altOffset = 0.018f; Material material = Caravan_GotoMoteRenderer.cachedMaterial; MaterialPropertyBlock materialPropertyBlock = Caravan_GotoMoteRenderer.propertyBlock; WorldRendererUtility.DrawQuadTangentialToPlanet(pos, size, altOffset, material, false, false, materialPropertyBlock); }
public virtual void Draw() { float averageTileSize = Find.WorldGrid.averageTileSize; float transitionPct = ExpandableWorldObjectsUtility.TransitionPct; if (def.expandingIcon && transitionPct > 0f) { Color color = Material.color; float num = 1f - transitionPct; propertyBlock.SetColor(ShaderPropertyIDs.Color, new Color(color.r, color.g, color.b, color.a * num)); WorldRendererUtility.DrawQuadTangentialToPlanet(DrawPos, 0.7f * averageTileSize, 0.015f, Material, counterClockwise: false, useSkyboxLayer: false, propertyBlock); } else { WorldRendererUtility.DrawQuadTangentialToPlanet(DrawPos, 0.7f * averageTileSize, 0.015f, Material); } }
public void RenderMote() { float num = (Time.time - lastOrderedToTileTime) / 0.5f; if (!(num > 1f)) { if (cachedMaterial == null) { cachedMaterial = MaterialPool.MatFrom((Texture2D)FeedbackGoto.mainTexture, FeedbackGoto.shader, Color.white, WorldMaterials.DynamicObjectRenderQueue); } WorldGrid worldGrid = Find.WorldGrid; Vector3 tileCenter = worldGrid.GetTileCenter(tile); Color value = new Color(1f, 1f, 1f, 1f - num); propertyBlock.SetColor(ShaderPropertyIDs.Color, value); WorldRendererUtility.DrawQuadTangentialToPlanet(tileCenter, 0.8f * worldGrid.averageTileSize, 0.018f, cachedMaterial, counterClockwise: false, useSkyboxLayer: false, propertyBlock); } }
public virtual void Draw() { float averageTileSize = Find.WorldGrid.averageTileSize; float transitionPct = ExpandableWorldObjectsUtility.TransitionPct; if (this.def.expandingIcon && transitionPct > 0.0) { Color color = this.Material.color; float num = (float)(1.0 - transitionPct); WorldObject.propertyBlock.SetColor(ShaderPropertyIDs.Color, new Color(color.r, color.g, color.b, color.a * num)); Vector3 drawPos = this.DrawPos; float size = (float)(0.699999988079071 * averageTileSize); float altOffset = 0.015f; Material material = this.Material; MaterialPropertyBlock materialPropertyBlock = WorldObject.propertyBlock; WorldRendererUtility.DrawQuadTangentialToPlanet(drawPos, size, altOffset, material, false, false, materialPropertyBlock); } else { WorldRendererUtility.DrawQuadTangentialToPlanet(this.DrawPos, (float)(0.699999988079071 * averageTileSize), 0.015f, this.Material, false, false, null); } }