public InputController(GameContext context, Services services) { _context = context; _cameraServices = services.CameraServices; }
public InitializeEnemyController(GameContext context, Services services) { _context = context; }
public CameraController(GameContext context, Services services) { _context = context; _cameraServices = services.CameraServices; _distance = Data.CameraData.Distance; }
public HidingPlaceController(GameContext context, Services services) { _context = context; }
public InputController(GameContext context, Services services) { _context = context; }