public MenuAction() { Console.SetWindowSize(tailleX, tailleY); Console.SetBufferSize(tailleX, tailleY); Console.SetWindowPosition(0, 0); map = new Map1(); map.SetOffsets(offsetMapX, offsetMapY); managerEtre = new ManagerEtre(map); player.Add(new Magicien(managerEtre)); managerEtre.GenereMonstres(); nombreJoueurs = 2; error = false; run = true; }