Esempio n. 1
0
 private void CycleWaypoint()
 {
     waypointIndex = patrolPath.GetNextIndex(waypointIndex);
 }
Esempio n. 2
0
 private void CycleWaypoint()
 {
     currentWaypointIndex = patrolPath.GetNextIndex(currentWaypointIndex);
 }
Esempio n. 3
0
 private void CycleWaypoint()    //Guckt nach ob es einen nächsten Wegpunkt gibt und welcher dieser ist (Index)
 {
     currentWaypointIndex = patrolPath.GetNextIndex(currentWaypointIndex);
 }
Esempio n. 4
0
 private void CycleWaypoint()
 {
     timeSinceArrivalToWaypoint = 0f;
     waypointIndex = patrolPath.GetNextIndex(waypointIndex);
 }
Esempio n. 5
0
 private void CycleWayPoint()
 {
     _currentWayPointIndex = _patrolPath.GetNextIndex(_currentWayPointIndex);
 }
Esempio n. 6
0
 private void CycleWayPoint()
 {
     timeAtCurrentWayPoint = 0;
     currentWaypointIndex  = patrolPath.GetNextIndex(currentWaypointIndex);
 }
Esempio n. 7
0
 private void CycleWaypoint()
 {
     timeSinceArrivedAtWaypoint = 0;
     currentWaypointIndex       = patrolPath.GetNextIndex(currentWaypointIndex);
 }
Esempio n. 8
0
 private void CycleWaypoint()
 {
     m_CurrentWaypointIndex = m_PatrolPath.GetNextIndex(m_CurrentWaypointIndex);
 }
Esempio n. 9
0
 private void CycleWaypoint()
 {
     timeScinceGetWaypoint = 0f;
     currentWaypointIndex  = patrolPath.GetNextIndex(currentWaypointIndex);
 }