static void InitializeData() { Jos = new Player("Jos", Classes.Warrior, 1, 0, LoadContentHelper.JosStandardAnimation, LoadContentHelper.JosAttackAnimation, LoadContentHelper.JosDeathAnimation); Caspar = new PartyMember("Caspar", Classes.Harasser, 3, 0, LoadContentHelper.CasparStandardAnimation, LoadContentHelper.CasparAttackAnimation, LoadContentHelper.CasparDeathAnimation); Kaiser = new PartyMember("Kaiser", Classes.Coloss, 5, 0, LoadContentHelper.KaiserStandardAnimation, LoadContentHelper.KaiserAttackAnimation, LoadContentHelper.KaiserDeathAnimation); Nick = new PartyMember("Nick", Classes.Coloss, 1, 0, LoadContentHelper.NickStandardAnimation, LoadContentHelper.NickAttackAnimation, LoadContentHelper.NickDeathAnimation); Seitz = new PartyMember("Seitz", Classes.Warrior, 4, 0, LoadContentHelper.SeitzStandardAnimation, LoadContentHelper.SeitzAttackAnimation, LoadContentHelper.SeitzDeathAnimation); Seyfrid = new PartyMember("Seyfrid", Classes.Harasser, 4, 0, LoadContentHelper.SeyfridStandardAnimation, LoadContentHelper.SeyfridAttackAnimation, LoadContentHelper.SeyfridDeathAnimation); Anna = new PartyMember("Anna", Classes.DamageDealer, 6, 0, LoadContentHelper.AnnaStandardAnimation, LoadContentHelper.AnnaAttackAnimation, LoadContentHelper.AnnaDeathAnimation); Elena = new PartyMember("Elena", Classes.DamageDealer, 1, 0, LoadContentHelper.ElenaStandardAnimation, LoadContentHelper.ElenaAttackAnimation, LoadContentHelper.ElenaDeathAnimation); Ells = new PartyMember("Ells", Classes.Patron, 3, 0, LoadContentHelper.EllsStandardAnimation, LoadContentHelper.EllsAttackAnimation, LoadContentHelper.EllsDeathAnimation); Genefe = new PartyMember("Genefe", Classes.Patron, 5, 0, LoadContentHelper.GenefeStandardAnimation, LoadContentHelper.GenefeAttackAnimation, LoadContentHelper.GenefeDeathAnimation); Marlein = new PartyMember("Marlein", Classes.Warrior, 7, 0, LoadContentHelper.MarleinStandardAnimation, LoadContentHelper.MarleinAttackAnimation, LoadContentHelper.MarleinDeathAnimation); AllCharacters.Add(Jos); AllCharacters.Add(Caspar); AllCharacters.Add(Kaiser); AllCharacters.Add(Nick); AllCharacters.Add(Seitz); AllCharacters.Add(Seyfrid); AllCharacters.Add(Anna); AllCharacters.Add(Elena); AllCharacters.Add(Ells); AllCharacters.Add(Genefe); AllCharacters.Add(Marlein); EnemyAnna = new Enemy("Anna", Classes.Coloss, 8, null, EnemyAnnaStandardAnimation, EnemyAnnaAttackAnimation, EnemyAnnaDeathAnimation, true); EnemyElena = new Enemy("Elena", Classes.Coloss, 0, null, EnemyElenaStandardAnimation, EnemyElenaAttackAnimation, EnemyElenaDeathAnimation, true); EnemyElls = new Enemy("Ells", Classes.Coloss, 4, null, EnemyEllsStandardAnimation, EnemyEllsAttackAnimation, EnemyEllsDeathAnimation, true); EnemyIrene = new Enemy("Irene", Classes.Coloss, 10, null, EnemyIreneStandardAnimation, EnemyIreneAttackAnimation, EnemyIreneDeathAnimation, true); EnemyKaiser = new Enemy("Kaiser", Classes.Coloss, 7, null, EnemyKaiserStandardAnimation, EnemyKaiserAttackAnimation, EnemyKaiserDeathAnimation, true); EnemyMarlein = new Enemy("Marlein", Classes.Coloss, 8, null, EnemyMarleinStandardAnimation, EnemyMarleinAttackAnimation, EnemyMarleinDeathAnimation, true); EnemyMichael = new Enemy("Michael", Classes.Coloss, 10, null, EnemyMichaelStandardAnimation, EnemyMichaelAttackAnimation, EnemyMichaelDeathAnimation, true); EnemyReinhardt = new Enemy("Reinhardt", Classes.Coloss, 12, null, EnemyReinhardtStandardAnimation, EnemyReinhardtAttackAnimation, EnemyReinhardtDeathAnimation, true); Ttheroth_Stufe_1 = new Enemy("Ttherhot'h Stufe 1", Classes.Coloss, 12, TtherhothStufe1, null, null, null, false); Ttheroth_Stufe_2 = new Enemy("Ttherhot'h Stufe 2", Classes.Coloss, 13, TtherhothStufe2, null, null, null, false); Ttheroth_Stufe_3 = new Enemy("Ttherhot'h Stufe 3", Classes.Coloss, 14, TtherhothStufe3, null, null, null, false); Ttheroth_Stufe_4 = new Enemy("Ttherhot'h Stufe 4", Classes.Coloss, 15, TtherhothStufe4, null, null, null, false); Der_Engel = new Enemy("Der Engel", Classes.Coloss, 4, DerEngel, null, null, null, false); Der_Geläuterte = new Enemy("Der Geläuterte", Classes.Coloss, 4, DerGeläuterte, null, null, null, false); EnemyDeath = new Enemy("Tod", Classes.Coloss, 4, Death, null, null, null, false); EnemyMutant = new Enemy("Mutant", Classes.Coloss, 4, Mutant, null, null, null, false); Succubus = new Enemy("Succubus", Classes.Coloss, 4, null, SuccubusStandardAnimation, SuccubusAttackAnimation, SuccubusDeathAnimation, false); Aggressive_Demon1 = new Enemy("Aggressiver Dämon 1", Classes.Coloss, 0, null, AggresiveDemonStandardAnimation, AggresiveDemonAttackAnimation, AggresiveDemonDeathAnimation, true); Aggressive_Demon2 = new Enemy("Aggressiver Dämon 2", Classes.Coloss, 0, null, AggresiveDemonStandardAnimation2, AggresiveDemonAttackAnimation2, AggresiveDemonDeathAnimation2, true); Aggressive_Demon3 = new Enemy("Aggressiver Dämon 3", Classes.Coloss, 0, null, AggresiveDemonStandardAnimation3, AggresiveDemonAttackAnimation3, AggresiveDemonDeathAnimation3, true); Aggressive_Demon4 = new Enemy("Aggressiver Dämon 4", Classes.Coloss, 0, null, AggresiveDemonStandardAnimation4, AggresiveDemonAttackAnimation4, AggresiveDemonDeathAnimation4, true); Demon_Retributer1 = new Enemy("Dämonen Verheerer 1", Classes.Coloss, 0, null, DemonRetributerStandardAnimation, DemonRetributerAttackAnimation, DemonRetributerDeathAnimation, true); Demon_Retributer2 = new Enemy("Dämonen Verheerer 2", Classes.Coloss, 0, null, DemonRetributerStandardAnimation2, DemonRetributerAttackAnimation2, DemonRetributerDeathAnimation2, true); Demon_Retributer3 = new Enemy("Dämonen Verheerer 3", Classes.Coloss, 0, null, DemonRetributerStandardAnimation3, DemonRetributerAttackAnimation3, DemonRetributerDeathAnimation3, true); Demon_Retributer4 = new Enemy("Dämonen Verheerer 4", Classes.Coloss, 0, null, DemonRetributerStandardAnimation4, DemonRetributerAttackAnimation4, DemonRetributerDeathAnimation4, true); Demon_Soldier1 = new Enemy("Dämonen Soldat 1", Classes.Coloss, 2, null, DemonSoldierStandardAnimation, DemonSoldierAttackAnimation, DemonSoldierDeathAnimation, true); Demon_Soldier2 = new Enemy("Dämonen Soldat 2", Classes.Coloss, 2, null, DemonSoldierStandardAnimation2, DemonSoldierAttackAnimation2, DemonSoldierDeathAnimation2, true); Demon_Soldier3 = new Enemy("Dämonen Soldat 3", Classes.Coloss, 0, null, DemonSoldierStandardAnimation3, DemonSoldierAttackAnimation3, DemonSoldierDeathAnimation3, true); Demon_Soldier4 = new Enemy("Dämonen Soldat 4", Classes.Coloss, 0, null, DemonSoldierStandardAnimation4, DemonSoldierAttackAnimation4, DemonSoldierDeathAnimation4, true); Falken_Gardist1 = new Enemy("Falken Gardist 1", Classes.Coloss, 0, null, FalkenGardistStandardAnimation, FalkenGardistAttackAnimation, FalkenGardistDeathAnimation, true); Falken_Gardist2 = new Enemy("Falken Gardist 2", Classes.Coloss, 0, null, FalkenGardistStandardAnimation2, FalkenGardistAttackAnimation2, FalkenGardistDeathAnimation2, true); Falken_Gardist3 = new Enemy("Falken Gardist 3", Classes.Coloss, 0, null, FalkenGardistStandardAnimation3, FalkenGardistAttackAnimation3, FalkenGardistDeathAnimation3, true); Falken_Gardist4 = new Enemy("Falken Gardist 4", Classes.Coloss, 0, null, FalkenGardistStandardAnimation4, FalkenGardistAttackAnimation4, FalkenGardistDeathAnimation4, true); Falken_Ritter1 = new Enemy("Falken Ritter 1", Classes.Coloss, 0, null, FalkenRitterStandardAnimation, FalkenRitterAttackAnimation, FalkenRitterDeathAnimation, true); Falken_Ritter2 = new Enemy("Falken Ritter 2", Classes.Coloss, 0, null, FalkenRitterStandardAnimation2, FalkenRitterAttackAnimation2, FalkenRitterDeathAnimation2, true); Falken_Ritter3 = new Enemy("Falken Ritter 3", Classes.Coloss, 0, null, FalkenRitterStandardAnimation3, FalkenRitterAttackAnimation3, FalkenRitterDeathAnimation3, true); Falken_Ritter4 = new Enemy("Falken Ritter 4", Classes.Coloss, 0, null, FalkenRitterStandardAnimation4, FalkenRitterAttackAnimation4, FalkenRitterDeathAnimation4, true); Freier_Falke1 = new Enemy("Freier Falke 1", Classes.Coloss, 0, null, FreierFalkeStandardAnimation, FreierFalkeAttackAnimation, FreierFalkeDeathAnimation, true); Freier_Falke2 = new Enemy("Freier Falke 2", Classes.Coloss, 0, null, FreierFalkeStandardAnimation2, FreierFalkeAttackAnimation2, FreierFalkeDeathAnimation2, true); Freier_Falke3 = new Enemy("Freier Falke 3", Classes.Coloss, 0, null, FreierFalkeStandardAnimation3, FreierFalkeAttackAnimation3, FreierFalkeDeathAnimation3, true); Freier_Falke4 = new Enemy("Freier Falke 4", Classes.Coloss, 0, null, FreierFalkeStandardAnimation4, FreierFalkeAttackAnimation4, FreierFalkeDeathAnimation4, true); Legenden_Wächter1 = new Enemy("Legenden Wächter 1", Classes.Coloss, 0, null, LegendenWächterStandardAnimation, LegendenWächterAttackAnimation, LegendenWächterDeathAnimation, true); Legenden_Wächter2 = new Enemy("Legenden Wächter 2", Classes.Coloss, 0, null, LegendenWächterStandardAnimation2, LegendenWächterAttackAnimation2, LegendenWächterDeathAnimation2, true); Legenden_Wächter3 = new Enemy("Legenden Wächter 3", Classes.Coloss, 0, null, LegendenWächterStandardAnimation3, LegendenWächterAttackAnimation3, LegendenWächterDeathAnimation3, true); Legenden_Wächter4 = new Enemy("Legenden Wächter 4", Classes.Coloss, 0, null, LegendenWächterStandardAnimation4, LegendenWächterAttackAnimation4, LegendenWächterDeathAnimation4, true); Ritter1 = new Enemy("Ritter 1", Classes.Coloss, 0, null, RitterStandardAnimation, RitterAttackAnimation, RitterDeathAnimation, true); Ritter2 = new Enemy("Ritter 2", Classes.Coloss, 0, null, RitterStandardAnimation2, RitterAttackAnimation2, RitterDeathAnimation2, true); Ritter3 = new Enemy("Ritter 3", Classes.Coloss, 0, null, RitterStandardAnimation3, RitterAttackAnimation3, RitterDeathAnimation3, true); Ritter4 = new Enemy("Ritter 4", Classes.Coloss, 0, null, RitterStandardAnimation4, RitterAttackAnimation4, RitterDeathAnimation4, true); Söldner1 = new Enemy("Söldner 1", Classes.Coloss, 0, null, SöldnerStandardAnimation, SöldnerAttackAnimation, SöldnerDeathAnimation, true); Söldner2 = new Enemy("Söldner 2", Classes.Coloss, 0, null, SöldnerStandardAnimation2, SöldnerAttackAnimation2, SöldnerDeathAnimation2, true); Söldner3 = new Enemy("Söldner 3", Classes.Coloss, 0, null, SöldnerStandardAnimation3, SöldnerAttackAnimation3, SöldnerDeathAnimation3, true); Söldner4 = new Enemy("Söldner 4", Classes.Coloss, 0, null, SöldnerStandardAnimation4, SöldnerAttackAnimation4, SöldnerDeathAnimation4, true); Wache1 = new Enemy("Wache 1", Classes.Coloss, 0, null, WacheStandardAnimation, WacheAttackAnimation, WacheDeathAnimation, true); Wache2 = new Enemy("Wache 2", Classes.Coloss, 0, null, WacheStandardAnimation2, WacheAttackAnimation2, WacheDeathAnimation2, true); Wache3 = new Enemy("Wache 3", Classes.Coloss, 0, null, WacheStandardAnimation3, WacheAttackAnimation3, WacheDeathAnimation3, true); Wache4 = new Enemy("Wache 4", Classes.Coloss, 0, null, WacheStandardAnimation4, WacheAttackAnimation4, WacheDeathAnimation4, true); AllEnemies.Add(EnemyAnna); AllEnemies.Add(EnemyElena); AllEnemies.Add(EnemyElls); AllEnemies.Add(EnemyIrene); AllEnemies.Add(EnemyKaiser); AllEnemies.Add(EnemyMarlein); AllEnemies.Add(EnemyMichael); AllEnemies.Add(EnemyReinhardt); AllEnemies.Add(Succubus); AllEnemies.Add(Der_Engel); AllEnemies.Add(Der_Geläuterte); AllEnemies.Add(EnemyDeath); AllEnemies.Add(EnemyMutant); AllEnemies.Add(Ttheroth_Stufe_1); AllEnemies.Add(Ttheroth_Stufe_2); AllEnemies.Add(Ttheroth_Stufe_3); AllEnemies.Add(Ttheroth_Stufe_4); AllEnemies.Add(Aggressive_Demon1); AllEnemies.Add(Aggressive_Demon2); AllEnemies.Add(Aggressive_Demon3); AllEnemies.Add(Aggressive_Demon4); AllEnemies.Add(Demon_Retributer1); AllEnemies.Add(Demon_Retributer2); AllEnemies.Add(Demon_Retributer3); AllEnemies.Add(Demon_Retributer4); AllEnemies.Add(Demon_Soldier1); AllEnemies.Add(Demon_Soldier2); AllEnemies.Add(Demon_Soldier3); AllEnemies.Add(Demon_Soldier4); AllEnemies.Add(Falken_Gardist1); AllEnemies.Add(Falken_Gardist2); AllEnemies.Add(Falken_Gardist3); AllEnemies.Add(Falken_Gardist4); AllEnemies.Add(Falken_Ritter1); AllEnemies.Add(Falken_Ritter2); AllEnemies.Add(Falken_Ritter3); AllEnemies.Add(Falken_Ritter4); AllEnemies.Add(Freier_Falke1); AllEnemies.Add(Freier_Falke2); AllEnemies.Add(Freier_Falke3); AllEnemies.Add(Freier_Falke4); AllEnemies.Add(Legenden_Wächter1); AllEnemies.Add(Legenden_Wächter2); AllEnemies.Add(Legenden_Wächter3); AllEnemies.Add(Legenden_Wächter4); AllEnemies.Add(Ritter1); AllEnemies.Add(Ritter2); AllEnemies.Add(Ritter3); AllEnemies.Add(Ritter4); AllEnemies.Add(Söldner1); AllEnemies.Add(Söldner2); AllEnemies.Add(Söldner3); AllEnemies.Add(Söldner4); AllEnemies.Add(Wache1); AllEnemies.Add(Wache2); AllEnemies.Add(Wache3); AllEnemies.Add(Wache4); }